mirror of
https://github.com/vcmi/vcmi.git
synced 2025-11-29 23:07:48 +02:00
Added RenderHandler that acts as factory for images and animations
This commit is contained in:
@@ -20,8 +20,10 @@
|
||||
#include "../CMusicHandler.h"
|
||||
#include "../CGameInfo.h"
|
||||
#include "../CPlayerInterface.h"
|
||||
#include "../gui/CGuiHandler.h"
|
||||
#include "../render/Canvas.h"
|
||||
#include "../render/IImage.h"
|
||||
#include "../render/IRenderHandler.h"
|
||||
|
||||
#include "../../CCallback.h"
|
||||
#include "../../lib/NetPacks.h"
|
||||
@@ -180,7 +182,7 @@ BattleSiegeController::BattleSiegeController(BattleInterface & owner, const CGTo
|
||||
if ( !getWallPieceExistance(EWallVisual::EWallVisual(g)) )
|
||||
continue;
|
||||
|
||||
wallPieceImages[g] = IImage::createFromFile(getWallPieceImageName(EWallVisual::EWallVisual(g), EWallState::REINFORCED));
|
||||
wallPieceImages[g] = GH.renderHandler().loadImage(getWallPieceImageName(EWallVisual::EWallVisual(g), EWallState::REINFORCED));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -246,7 +248,7 @@ void BattleSiegeController::gateStateChanged(const EGateState state)
|
||||
wallPieceImages[EWallVisual::GATE] = nullptr;
|
||||
|
||||
if (stateId != EWallState::NONE)
|
||||
wallPieceImages[EWallVisual::GATE] = IImage::createFromFile(getWallPieceImageName(EWallVisual::GATE, stateId));
|
||||
wallPieceImages[EWallVisual::GATE] = GH.renderHandler().loadImage(getWallPieceImageName(EWallVisual::GATE, stateId));
|
||||
|
||||
if (playSound)
|
||||
CCS->soundh->playSound(soundBase::DRAWBRG);
|
||||
@@ -355,7 +357,7 @@ void BattleSiegeController::stackIsCatapulting(const CatapultAttack & ca)
|
||||
|
||||
auto wallState = EWallState(owner.curInt->cb->battleGetWallState(attackInfo.attackedPart));
|
||||
|
||||
wallPieceImages[wallId] = IImage::createFromFile(getWallPieceImageName(EWallVisual::EWallVisual(wallId), wallState));
|
||||
wallPieceImages[wallId] = GH.renderHandler().loadImage(getWallPieceImageName(EWallVisual::EWallVisual(wallId), wallState));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user