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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-28 08:48:48 +02:00

Merge pull request #4553 from Laserlicht/clang_fix

fixes build on clang
This commit is contained in:
Ivan Savenko 2024-09-03 12:44:02 +03:00 committed by GitHub
commit 1e0f131d7f
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@ -171,13 +171,13 @@ static std::function<void()> genCommand(CMenuScreen * menu, std::vector<std::str
switch(std::find(gameType.begin(), gameType.end(), commands.front()) - gameType.begin())
{
case 0:
return []() { CMainMenu::openLobby(ESelectionScreen::newGame, true, {}, ELoadMode::NONE);};
return []() { CMainMenu::openLobby(ESelectionScreen::newGame, true, {}, ELoadMode::NONE); };
case 1:
return []() { GH.windows().createAndPushWindow<CMultiMode>(ESelectionScreen::newGame); };
case 2:
return []() { CMainMenu::openLobby(ESelectionScreen::campaignList, true, {}, ELoadMode::NONE);};
return []() { CMainMenu::openLobby(ESelectionScreen::campaignList, true, {}, ELoadMode::NONE); };
case 3:
return std::bind(CMainMenu::startTutorial);
return []() { CMainMenu::startTutorial(); };
}
break;
}
@ -186,25 +186,25 @@ static std::function<void()> genCommand(CMenuScreen * menu, std::vector<std::str
switch(std::find(gameType.begin(), gameType.end(), commands.front()) - gameType.begin())
{
case 0:
return []() { CMainMenu::openLobby(ESelectionScreen::loadGame, true, {}, ELoadMode::SINGLE);};
return []() { CMainMenu::openLobby(ESelectionScreen::loadGame, true, {}, ELoadMode::SINGLE); };
case 1:
return []() { GH.windows().createAndPushWindow<CMultiMode>(ESelectionScreen::loadGame); };
case 2:
return []() { CMainMenu::openLobby(ESelectionScreen::loadGame, true, {}, ELoadMode::CAMPAIGN);};
return []() { CMainMenu::openLobby(ESelectionScreen::loadGame, true, {}, ELoadMode::CAMPAIGN); };
case 3:
return []() { CMainMenu::openLobby(ESelectionScreen::loadGame, true, {}, ELoadMode::TUTORIAL);};
return []() { CMainMenu::openLobby(ESelectionScreen::loadGame, true, {}, ELoadMode::TUTORIAL); };
}
}
break;
case 4: //exit
{
return std::bind(CInfoWindow::showYesNoDialog, CGI->generaltexth->allTexts[69], std::vector<std::shared_ptr<CComponent>>(), do_quit, 0, PlayerColor(1));
return []() { CInfoWindow::showYesNoDialog(CGI->generaltexth->allTexts[69], std::vector<std::shared_ptr<CComponent>>(), do_quit, 0, PlayerColor(1)); };
}
break;
case 5: //highscores
{
return std::bind(CMainMenu::openHighScoreScreen);
return []() { CMainMenu::openHighScoreScreen(); };
}
}
}