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shortcut
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da64991fd9
commit
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@ -74,6 +74,7 @@ enum class EShortcut
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HIGH_SCORES_CAMPAIGNS,
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HIGH_SCORES_CAMPAIGNS,
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HIGH_SCORES_SCENARIOS,
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HIGH_SCORES_SCENARIOS,
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HIGH_SCORES_RESET,
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HIGH_SCORES_RESET,
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HIGH_SCORES_STATISTIC,
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// Game lobby / scenario selection
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// Game lobby / scenario selection
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LOBBY_BEGIN_STANDARD_GAME, // b
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LOBBY_BEGIN_STANDARD_GAME, // b
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@ -281,6 +281,7 @@ EShortcut ShortcutHandler::findShortcut(const std::string & identifier ) const
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{"highScoresCampaigns", EShortcut::HIGH_SCORES_CAMPAIGNS },
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{"highScoresCampaigns", EShortcut::HIGH_SCORES_CAMPAIGNS },
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{"highScoresScenarios", EShortcut::HIGH_SCORES_SCENARIOS },
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{"highScoresScenarios", EShortcut::HIGH_SCORES_SCENARIOS },
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{"highScoresReset", EShortcut::HIGH_SCORES_RESET },
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{"highScoresReset", EShortcut::HIGH_SCORES_RESET },
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{"highScoresStatistic", EShortcut::HIGH_SCORES_STATISTIC },
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{"lobbyReplayVideo", EShortcut::LOBBY_REPLAY_VIDEO },
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{"lobbyReplayVideo", EShortcut::LOBBY_REPLAY_VIDEO },
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{"lobbyExtraOptions", EShortcut::LOBBY_EXTRA_OPTIONS },
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{"lobbyExtraOptions", EShortcut::LOBBY_EXTRA_OPTIONS },
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{"lobbyTurnOptions", EShortcut::LOBBY_TURN_OPTIONS },
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{"lobbyTurnOptions", EShortcut::LOBBY_TURN_OPTIONS },
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@ -207,7 +207,7 @@ CHighScoreInputScreen::CHighScoreInputScreen(bool won, HighScoreCalculation calc
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CCS->musich->playMusic(AudioPath::builtin("music/UltimateLose"), false, true);
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CCS->musich->playMusic(AudioPath::builtin("music/UltimateLose"), false, true);
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}
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}
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statisticButton = std::make_shared<CButton>(Point(736, 0), AnimationPath::builtin("TPTAV02.DEF"), CButton::tooltip(CGI->generaltexth->translate("vcmi.statisticWindow.statistic")), [this](){ GH.windows().createAndPushWindow<CStatisticScreen>(stat); });
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statisticButton = std::make_shared<CButton>(Point(736, 0), AnimationPath::builtin("TPTAV02.DEF"), CButton::tooltip(CGI->generaltexth->translate("vcmi.statisticWindow.statistic")), [this](){ GH.windows().createAndPushWindow<CStatisticScreen>(stat); }, EShortcut::HIGH_SCORES_STATISTIC);
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texts.push_back(std::make_shared<CMultiLineLabel>(Rect(0, 0, 726, 32), FONT_HIGH_SCORE, ETextAlignment::CENTERRIGHT, Colors::WHITE, CGI->generaltexth->translate("vcmi.statisticWindow.statistic") + ":"));
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texts.push_back(std::make_shared<CMultiLineLabel>(Rect(0, 0, 726, 32), FONT_HIGH_SCORE, ETextAlignment::CENTERRIGHT, Colors::WHITE, CGI->generaltexth->translate("vcmi.statisticWindow.statistic") + ":"));
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}
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}
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@ -288,6 +288,8 @@ void CHighScoreInputScreen::clickPressed(const Point & cursorPosition)
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void CHighScoreInputScreen::keyPressed(EShortcut key)
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void CHighScoreInputScreen::keyPressed(EShortcut key)
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{
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{
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if(key == EShortcut::HIGH_SCORES_STATISTIC)
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return;
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clickPressed(Point());
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clickPressed(Point());
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}
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}
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@ -11,12 +11,19 @@
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#include "StdInc.h"
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#include "StdInc.h"
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#include "CStatisticScreen.h"
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#include "CStatisticScreen.h"
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#include "../CGameInfo.h"
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#include "../gui/CGuiHandler.h"
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#include "../gui/CGuiHandler.h"
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#include "../gui/WindowHandler.h"
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#include "../gui/WindowHandler.h"
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#include "../gui/Shortcut.h"
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#include "../widgets/Images.h"
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#include "../widgets/Images.h"
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#include "../widgets/GraphicalPrimitiveCanvas.h"
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#include "../widgets/TextControls.h"
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#include "../widgets/Buttons.h"
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#include "../../lib/gameState/GameStatistics.h"
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#include "../../lib/gameState/GameStatistics.h"
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#include "../../lib/texts/CGeneralTextHandler.h"
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CStatisticScreen::CStatisticScreen(StatisticDataSet statistic)
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CStatisticScreen::CStatisticScreen(StatisticDataSet statistic)
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: CWindowObject(BORDERED)
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: CWindowObject(BORDERED)
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@ -24,11 +31,9 @@ CStatisticScreen::CStatisticScreen(StatisticDataSet statistic)
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OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
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OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
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pos = center(Rect(0, 0, 800, 600));
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pos = center(Rect(0, 0, 800, 600));
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filledBackground = std::make_shared<FilledTexturePlayerColored>(ImagePath::builtin("DiBoxBck"), Rect(0, 0, pos.w, pos.h));
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filledBackground = std::make_shared<FilledTexturePlayerColored>(ImagePath::builtin("DiBoxBck"), Rect(0, 0, pos.w, pos.h));
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filledBackground->setPlayerColor(PlayerColor(1));
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addUsedEvents(LCLICK);
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layout.push_back(std::make_shared<CMultiLineLabel>(Rect(0, 0, 800, 30), FONT_BIG, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->translate("vcmi.statisticWindow.statistic")));
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}
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layout.push_back(std::make_shared<TransparentFilledRectangle>(Rect(10, 30, 780, 530), ColorRGBA(0, 0, 0, 64), ColorRGBA(64, 80, 128, 255), 1));
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layout.push_back(std::make_shared<CButton>(Point(725, 564), AnimationPath::builtin("MUBCHCK"), CButton::tooltip(), [this](){ close(); }, EShortcut::GLOBAL_ACCEPT));
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void CStatisticScreen::clickPressed(const Point & cursorPosition)
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{
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close();
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}
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}
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@ -16,8 +16,8 @@ class FilledTexturePlayerColored;
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class CStatisticScreen : public CWindowObject
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class CStatisticScreen : public CWindowObject
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{
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{
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std::shared_ptr<FilledTexturePlayerColored> filledBackground;
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std::shared_ptr<FilledTexturePlayerColored> filledBackground;
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std::vector<std::shared_ptr<CIntObject>> layout;
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public:
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public:
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CStatisticScreen(StatisticDataSet statistic);
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CStatisticScreen(StatisticDataSet statistic);
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void clickPressed(const Point & cursorPosition) override;
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};
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};
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@ -137,6 +137,7 @@
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"heroToggleTactics": "B",
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"heroToggleTactics": "B",
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"highScoresCampaigns": "C",
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"highScoresCampaigns": "C",
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"highScoresReset": "R",
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"highScoresReset": "R",
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"highScoresStatistic": ".",
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"highScoresScenarios": "S",
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"highScoresScenarios": "S",
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"kingdomHeroesTab": "H",
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"kingdomHeroesTab": "H",
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"kingdomTownsTab": "T",
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"kingdomTownsTab": "T",
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