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Minor changes
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@ -51,7 +51,7 @@ BattleWindow::BattleWindow(BattleInterface & owner):
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REGISTER_BUILDER("battleConsole", &BattleWindow::buildBattleConsole);
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REGISTER_BUILDER("battleConsole", &BattleWindow::buildBattleConsole);
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const JsonNode config(ResourceID("config/widgets/BattleWindow2.json"));
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const JsonNode config(ResourceID("config/widgets/BattleWindow.json"));
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addShortcut(EShortcut::GLOBAL_OPTIONS, std::bind(&BattleWindow::bOptionsf, this));
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addShortcut(EShortcut::GLOBAL_OPTIONS, std::bind(&BattleWindow::bOptionsf, this));
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addShortcut(EShortcut::BATTLE_SURRENDER, std::bind(&BattleWindow::bSurrenderf, this));
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addShortcut(EShortcut::BATTLE_SURRENDER, std::bind(&BattleWindow::bSurrenderf, this));
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@ -176,7 +176,7 @@ void OptionsTab::recreate()
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if(auto turnSlider = widget<CSlider>("sliderTurnDuration"))
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if(auto turnSlider = widget<CSlider>("sliderTurnDuration"))
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{
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{
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if(!variables["timerPresets"].isNull())
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if(turnSlider->isActive() && !variables["timerPresets"].isNull())
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{
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{
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for(int idx = 0; idx < variables["timerPresets"].Vector().size(); ++idx)
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for(int idx = 0; idx < variables["timerPresets"].Vector().size(); ++idx)
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{
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{
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