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Compilation fixes caused by merge, replaced some remaining boost::bind with std's
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@ -127,21 +127,12 @@ CQuestLog::CQuestLog (const std::vector<QuestInfo> & Quests) :
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void CQuestLog::init()
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{
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<<<<<<< HEAD:client/CQuestLog.cpp
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minimap = new CQuestMinimap (Rect (47, 33, 144, 144));
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description = new CTextBox ("", Rect(245, 33, 350, 355), 1, FONT_MEDIUM, TOPLEFT, Colors::WHITE);
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ok = new CAdventureMapButton("",CGI->generaltexth->zelp[445].second, std::bind(&CQuestLog::close,this), 547, 401, "IOKAY.DEF", SDLK_RETURN);
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if (quests.size() > QUEST_COUNT)
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slider = new CSlider(203, 199, 230, std::bind (&CQuestLog::sliderMoved, this, _1), QUEST_COUNT, quests.size(), false, 0);
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=======
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minimap = new CQuestMinimap (Rect (33, 18, 144, 144));
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description = new CTextBox ("", Rect(221, 18, 350, 355), 1, FONT_MEDIUM, TOPLEFT, Colors::WHITE);
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ok = new CButton(Point(533, 386), "IOKAY.DEF", CGI->generaltexth->zelp[445], boost::bind(&CQuestLog::close,this), SDLK_RETURN);
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if (quests.size() > QUEST_COUNT)
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slider = new CSlider(Point(189, 184), 230, boost::bind (&CQuestLog::sliderMoved, this, _1), QUEST_COUNT, quests.size(), false, CSlider::BROWN);
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>>>>>>> refactoring/guiClasses:client/windows/CQuestLog.cpp
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slider = new CSlider(Point(189, 184), 230, std::bind (&CQuestLog::sliderMoved, this, _1), QUEST_COUNT, quests.size(), false, CSlider::BROWN);
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for (int i = 0; i < quests.size(); ++i)
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{
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@ -149,13 +140,8 @@ void CQuestLog::init()
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quests[i].quest->getRolloverText (text, false);
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if (quests[i].obj)
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text.addReplacement (quests[i].obj->getObjectName()); //get name of the object
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<<<<<<< HEAD:client/CQuestLog.cpp
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CQuestLabel * label = new CQuestLabel (Rect(28, 199 + i * 24, 172,30), FONT_SMALL, TOPLEFT, Colors::WHITE, text.toString());
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label->callback = std::bind(&CQuestLog::selectQuest, this, i);
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=======
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CQuestLabel * label = new CQuestLabel (Rect(14, 184 + i * 24, 172,30), FONT_SMALL, TOPLEFT, Colors::WHITE, text.toString());
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label->callback = boost::bind(&CQuestLog::selectQuest, this, i);
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>>>>>>> refactoring/guiClasses:client/windows/CQuestLog.cpp
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labels.push_back(label);
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}
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