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Logging around #1237. Typos.
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@ -525,7 +525,7 @@ void CModHandler::loadGameContent()
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CStopWatch timer, totalTime;
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CContentHandler content;
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logGlobal->infoStream() << "\tInitializing content hander: " << timer.getDiff() << " ms";
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logGlobal->infoStream() << "\tInitializing content handler: " << timer.getDiff() << " ms";
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// first - load virtual "core" mod that contains all data
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// TODO? move all data into real mods? RoE, AB, SoD, WoG
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