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Identifier remapping support for campaigns
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@@ -26,6 +26,7 @@
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#include "entities/hero/CHeroClassHandler.h"
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#include "entities/hero/CHeroHandler.h"
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#include "texts/CGeneralTextHandler.h"
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#include "mapping/MapFormatSettings.h"
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#include "modding/CModHandler.h"
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#include "modding/IdentifierStorage.h"
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#include "modding/CModVersion.h"
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@@ -192,6 +193,8 @@ void GameLibrary::initializeLibrary()
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modh->load();
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modh->afterLoad();
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createHandler(mapFormat);
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}
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#if SCRIPTING_ENABLED
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