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Added important fix reverted in r1817.

This commit is contained in:
DjWarmonger
2010-10-31 07:11:28 +00:00
parent dbe38a7062
commit 1f2e9bf9c2
2 changed files with 6 additions and 5 deletions

View File

@ -1210,6 +1210,7 @@ void CGameHandler::newTurn()
NewTurn n2; //just to handle creature growths after bonuses are applied
n2.specialWeek = NewTurn::NO_ACTION;
n2.day = gs->day;
n2.resetBuilded = true;
for(std::vector<CGTownInstance *>::iterator j = gs->map->towns.begin(); j!=gs->map->towns.end(); j++)//handle towns
{