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* improved borders
* minor changes
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@@ -9,6 +9,8 @@ extern SDL_Color tytulowy, tlo, zwykly ;
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extern TTF_Font * TNRB16, *TNR, *GEOR13, *GEORXX, *GEORM;
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void blitAtWR(SDL_Surface * src, int x, int y, SDL_Surface * dst=ekran);
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void blitAt(SDL_Surface * src, int x, int y, SDL_Surface * dst=ekran);
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void blitAtWR(SDL_Surface * src, SDL_Rect pos, SDL_Surface * dst=ekran);
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void blitAt(SDL_Surface * src, SDL_Rect pos, SDL_Surface * dst=ekran);
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void updateRect (SDL_Rect * rect, SDL_Surface * scr = ekran);
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bool isItIn(const SDL_Rect * rect, int x, int y);
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SDL_Rect genRect(int hh, int ww, int xx, int yy);
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