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scouting uses SIGHT_RADIUS bonus

This commit is contained in:
Henning Koehler
2017-08-26 17:33:00 +12:00
parent e8c32e05d8
commit 1fa6cbe514
3 changed files with 105 additions and 1 deletions

View File

@ -223,6 +223,8 @@ const std::shared_ptr<Bonus> CSkillHandler::defaultBonus(SecondarySkill skill, i
bonusVal = 5 + 5 * level * level; break;
case SecondarySkill::LOGISTICS:
bonusVal = 10 * level; break;
case SecondarySkill::SCOUTING:
bonusType = Bonus::SIGHT_RADIOUS; break;
case SecondarySkill::DIPLOMACY:
bonusType = Bonus::SURRENDER_DISCOUNT;
bonusVal = 20 * level; break;