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Merge pull request #5014 from Laserlicht/fix_INVINCIBLE

fix INVINCIBLE
This commit is contained in:
Ivan Savenko
2024-12-02 13:14:18 +02:00
committed by GitHub

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@ -259,7 +259,7 @@ std::vector<const CStack *> BattleSpellMechanics::getAffectedStacks(const Target
for(const Destination & dest : all)
{
if(dest.unitValue)
if(dest.unitValue && !dest.unitValue->hasBonusOfType(BonusType::INVINCIBLE))
{
//FIXME: remove and return battle::Unit
stacks.insert(battle()->battleGetStackByID(dest.unitValue->unitId(), false));