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Add COMBAT_MANA_BONUS for Skyship
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@@ -19,7 +19,11 @@ void SideInBattle::init(const CGHeroInstance * Hero, const CArmedInstance * Army
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{
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armyObjectID = Army->id;
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if (Hero)
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{
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heroID = Hero->id;
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initialMana = Hero->mana;
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additionalMana = Hero->valOfBonuses(BonusType::COMBAT_MANA_BONUS);
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}
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switch(Army->ID.toEnum())
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{
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