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https://github.com/vcmi/vcmi.git
synced 2025-06-25 00:37:24 +02:00
Serialize town spells
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@ -809,19 +809,3 @@ std::string CTownHandler::encodeFaction(const si32 index)
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{
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{
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return VLC->townh->factions[index]->identifier;
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return VLC->townh->factions[index]->identifier;
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}
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}
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si32 CTownHandler::decodeBuilding(const std::string & identifier)
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{
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//FIXME: CTownHandler::decodeBuilding
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auto rawId = VLC->modh->identifiers.getIdentifier("core", "building", identifier); //???
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if(rawId)
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return rawId.get();
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else
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return -1;
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}
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std::string CTownHandler::encodeBuilding(const si32 index)
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{
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//FIXME: CTownHandler::encodeBuilding
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return "";
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}
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@ -288,12 +288,6 @@ public:
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//json serialization helper
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//json serialization helper
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static std::string encodeFaction(const si32 index);
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static std::string encodeFaction(const si32 index);
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//json serialization helper
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static si32 decodeBuilding(const std::string & identifier);
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//json serialization helper
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static std::string encodeBuilding(const si32 index);
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template <typename Handler> void serialize(Handler &h, const int version)
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template <typename Handler> void serialize(Handler &h, const int version)
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{
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{
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h & factions;
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h & factions;
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@ -11,6 +11,7 @@
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#include "StdInc.h"
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#include "StdInc.h"
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#include "CGTownInstance.h"
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#include "CGTownInstance.h"
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#include "CObjectClassesHandler.h"
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#include "CObjectClassesHandler.h"
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#include "../spells/CSpellHandler.h"
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#include "../NetPacks.h"
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#include "../NetPacks.h"
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#include "../CGeneralTextHandler.h"
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#include "../CGeneralTextHandler.h"
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@ -1137,8 +1138,47 @@ void CGTownInstance::serializeJsonOptions(JsonSerializeFormat & handler)
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builtBuildings.insert(BuildingID::DEFAULT);//just in case
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builtBuildings.insert(BuildingID::DEFAULT);//just in case
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}
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}
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//todo: serialize buildings
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// {
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// std::vector<bool> standard;
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// standard.resize(44, true);
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//
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//
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// JsonSerializeFormat::LIC buildingsLIC(, CTownHandler::decodeBuilding, CTownHandler::encodeBuilding);
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// }
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//todo: CGTownInstance::serializeJsonOptions
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{
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JsonSerializeFormat::LIC spellsLIC(VLC->spellh->getDefaultAllowed(), CSpellHandler::decodeSpell, CSpellHandler::encodeSpell);
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for(SpellID id : possibleSpells)
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spellsLIC.any[id.num] = true;
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for(SpellID id : obligatorySpells)
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spellsLIC.all[id.num] = true;
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handler.serializeLIC("spells", spellsLIC);
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if(!handler.saving)
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{
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possibleSpells.clear();
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for(si32 idx = 0; idx < spellsLIC.any.size(); idx++)
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{
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if(spellsLIC.any[idx])
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{
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possibleSpells.push_back(SpellID(idx));
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}
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}
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obligatorySpells.clear();
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for(si32 idx = 0; idx < spellsLIC.all.size(); idx++)
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{
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if(spellsLIC.all[idx])
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{
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obligatorySpells.push_back(SpellID(idx));
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}
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}
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}
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}
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}
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}
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COPWBonus::COPWBonus (BuildingID index, CGTownInstance *TOWN)
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COPWBonus::COPWBonus (BuildingID index, CGTownInstance *TOWN)
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@ -118,6 +118,25 @@ void JsonDeserializer::serializeLIC(const std::string & fieldName, LIC & value)
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readLICPart(allOf, value.decoder, true, value.all);
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readLICPart(allOf, value.decoder, true, value.all);
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readLICPart(noneOf, value.decoder, true, value.none);
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readLICPart(noneOf, value.decoder, true, value.none);
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//remove any banned from allowed and required
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for(si32 idx = 0; idx < value.none.size(); idx++)
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{
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if(value.none[idx])
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{
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value.all[idx] = false;
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value.any[idx] = false;
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}
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}
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//add all required to allowed
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for(si32 idx = 0; idx < value.all.size(); idx++)
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{
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if(value.all[idx])
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{
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value.any[idx] = true;
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}
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}
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}
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}
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void JsonDeserializer::serializeString(const std::string & fieldName, std::string & value)
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void JsonDeserializer::serializeString(const std::string & fieldName, std::string & value)
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@ -67,7 +67,7 @@ JsonSerializeFormat * JsonStructSerializer::operator->()
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JsonSerializeFormat::LIC::LIC(const std::vector<bool> & Standard, const TDecoder & Decoder, const TEncoder & Encoder):
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JsonSerializeFormat::LIC::LIC(const std::vector<bool> & Standard, const TDecoder & Decoder, const TEncoder & Encoder):
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standard(Standard), decoder(Decoder), encoder(Encoder)
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standard(Standard), decoder(Decoder), encoder(Encoder)
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{
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{
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any = standard;
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any.resize(standard.size(), false);
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all.resize(standard.size(), false);
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all.resize(standard.size(), false);
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none.resize(standard.size(), false);
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none.resize(standard.size(), false);
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}
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}
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