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Serialize town spells

This commit is contained in:
AlexVinS 2016-02-25 22:59:17 +03:00
parent 8b6cf82a01
commit 2021decb91
5 changed files with 61 additions and 24 deletions

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@ -809,19 +809,3 @@ std::string CTownHandler::encodeFaction(const si32 index)
{
return VLC->townh->factions[index]->identifier;
}
si32 CTownHandler::decodeBuilding(const std::string & identifier)
{
//FIXME: CTownHandler::decodeBuilding
auto rawId = VLC->modh->identifiers.getIdentifier("core", "building", identifier); //???
if(rawId)
return rawId.get();
else
return -1;
}
std::string CTownHandler::encodeBuilding(const si32 index)
{
//FIXME: CTownHandler::encodeBuilding
return "";
}

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@ -288,12 +288,6 @@ public:
//json serialization helper
static std::string encodeFaction(const si32 index);
//json serialization helper
static si32 decodeBuilding(const std::string & identifier);
//json serialization helper
static std::string encodeBuilding(const si32 index);
template <typename Handler> void serialize(Handler &h, const int version)
{
h & factions;

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@ -11,6 +11,7 @@
#include "StdInc.h"
#include "CGTownInstance.h"
#include "CObjectClassesHandler.h"
#include "../spells/CSpellHandler.h"
#include "../NetPacks.h"
#include "../CGeneralTextHandler.h"
@ -1137,8 +1138,47 @@ void CGTownInstance::serializeJsonOptions(JsonSerializeFormat & handler)
builtBuildings.insert(BuildingID::DEFAULT);//just in case
}
//todo: serialize buildings
// {
// std::vector<bool> standard;
// standard.resize(44, true);
//
//
// JsonSerializeFormat::LIC buildingsLIC(, CTownHandler::decodeBuilding, CTownHandler::encodeBuilding);
// }
//todo: CGTownInstance::serializeJsonOptions
{
JsonSerializeFormat::LIC spellsLIC(VLC->spellh->getDefaultAllowed(), CSpellHandler::decodeSpell, CSpellHandler::encodeSpell);
for(SpellID id : possibleSpells)
spellsLIC.any[id.num] = true;
for(SpellID id : obligatorySpells)
spellsLIC.all[id.num] = true;
handler.serializeLIC("spells", spellsLIC);
if(!handler.saving)
{
possibleSpells.clear();
for(si32 idx = 0; idx < spellsLIC.any.size(); idx++)
{
if(spellsLIC.any[idx])
{
possibleSpells.push_back(SpellID(idx));
}
}
obligatorySpells.clear();
for(si32 idx = 0; idx < spellsLIC.all.size(); idx++)
{
if(spellsLIC.all[idx])
{
obligatorySpells.push_back(SpellID(idx));
}
}
}
}
}
COPWBonus::COPWBonus (BuildingID index, CGTownInstance *TOWN)

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@ -118,6 +118,25 @@ void JsonDeserializer::serializeLIC(const std::string & fieldName, LIC & value)
readLICPart(allOf, value.decoder, true, value.all);
readLICPart(noneOf, value.decoder, true, value.none);
//remove any banned from allowed and required
for(si32 idx = 0; idx < value.none.size(); idx++)
{
if(value.none[idx])
{
value.all[idx] = false;
value.any[idx] = false;
}
}
//add all required to allowed
for(si32 idx = 0; idx < value.all.size(); idx++)
{
if(value.all[idx])
{
value.any[idx] = true;
}
}
}
void JsonDeserializer::serializeString(const std::string & fieldName, std::string & value)

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@ -67,7 +67,7 @@ JsonSerializeFormat * JsonStructSerializer::operator->()
JsonSerializeFormat::LIC::LIC(const std::vector<bool> & Standard, const TDecoder & Decoder, const TEncoder & Encoder):
standard(Standard), decoder(Decoder), encoder(Encoder)
{
any = standard;
any.resize(standard.size(), false);
all.resize(standard.size(), false);
none.resize(standard.size(), false);
}