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bigfixing & new file: launcher/jsonutils.cpp
- launcher uses json parser from vcmi lib instead of one from Qt #1469 - fixed abilities overrides for some creatures #1476 - fixed hero portraits in seer huts #1402 - ttf fonts will render text in utf-8 mode. Not really useful at this point - new settings entry, available in launcher: encoding. Unused for now.
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@ -4494,12 +4494,13 @@ void CQuest::getVisitText (MetaString &iwText, std::vector<Component> &component
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}
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break;
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case MISSION_KILL_HERO:
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components.push_back(Component(Component::HERO, heroPortrait, 0, 0));
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components.push_back(Component(Component::HERO_PORTRAIT, heroPortrait, 0, 0));
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if (!isCustom)
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addReplacements(iwText, text);
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break;
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case MISSION_HERO:
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components.push_back(Component (Component::HERO, m13489val, 0, 0));
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//FIXME: portrait may not match hero, if custom portrait was set in map editor
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components.push_back(Component (Component::HERO_PORTRAIT, VLC->heroh->heroes[m13489val]->imageIndex, 0, 0));
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if (!isCustom)
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iwText.addReplacement(VLC->heroh->heroes[m13489val]->name);
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break;
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