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Fix potential access to empty std function on hero vs hero combat

This commit is contained in:
Ivan Savenko 2023-08-09 00:46:55 +03:00
parent 119d51d1ef
commit 20e10cd5ab

View File

@ -636,7 +636,9 @@ void BattleResultWindow::show(Canvas & to)
void BattleResultWindow::buttonPressed(int button)
{
resultCallback(button);
if (resultCallback)
resultCallback(button);
CPlayerInterface &intTmp = owner; //copy reference because "this" will be destructed soon
close();