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Black Market and Artifact Merchant (only buying artifacts) support.

This commit is contained in:
Michał W. Urbańczyk
2010-06-27 16:03:01 +00:00
parent ec6342d9a7
commit 21a05d73cb
20 changed files with 305 additions and 42 deletions

View File

@@ -647,7 +647,7 @@ struct NewObject : public CPackForClient //518
struct SetAvailableArtifacts : public CPackForClient //519
{
SetAvailableArtifacts(){type = 519;};
//void applyCl(CClient *cl);
void applyCl(CClient *cl);
DLL_EXPORT void applyGs(CGameState *gs);
si32 id; //two variants: id < 0: set artifact pool for Artifact Merchants in towns; id >= 0: set pool for adv. map Black Market (id is the id of Black Market instance then)