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Black Market and Artifact Merchant (only buying artifacts) support.
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@ -63,6 +63,7 @@ void registerTypes1(Serializer &s)
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s.template registerType<CGObelisk>();
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s.template registerType<CGLighthouse>();
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s.template registerType<CGMarket>();
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s.template registerType<CGBlackMarket>();
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}
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template<typename Serializer> DLL_EXPORT
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@ -124,6 +125,7 @@ void registerTypes2(Serializer &s)
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s.template registerType<AdvmapSpellCast>();
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s.template registerType<OpenWindow>();
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s.template registerType<NewObject>();
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s.template registerType<SetAvailableArtifacts>();
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s.template registerType<SaveGame>();
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s.template registerType<SetSelection>();
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