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moddable amount for mines
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@@ -820,6 +820,7 @@ OptionsTab::HandicapWindow::HandicapWindow()
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INCOME = 1000,
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GROWTH = 2000,
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};
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// TODO: configurable resources
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auto columns = std::vector<int>{EGameResID::GOLD, EGameResID::WOOD, EGameResID::MERCURY, EGameResID::ORE, EGameResID::SULFUR, EGameResID::CRYSTAL, EGameResID::GEMS, Columns::INCOME, Columns::GROWTH};
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int i = 0;
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