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moddable amount for mines
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@@ -66,10 +66,12 @@ class DLL_LINKAGE MineInstanceConstructor : public CDefaultObjectTypeHandler<CGM
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{
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JsonNode config;
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GameResID resourceType;
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ui32 defaultQuantity;
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public:
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void initTypeData(const JsonNode & input) override;
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GameResID getResourceType() const;
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ui32 getDefaultQuantity() const;
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std::string getDescriptionTextID() const;
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std::string getDescriptionTranslated() const;
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};
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