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* experimental smooth hero move support (minor graphical glitches exist but I hope they'll be removed soon; I hope there are no more problems with it, but please test)

* small graphical glitch fixed
This commit is contained in:
mateuszb
2009-01-09 13:03:47 +00:00
parent fa11c06bdc
commit 22efd5df29
9 changed files with 444 additions and 32 deletions

View File

@ -229,6 +229,7 @@ struct SettingsGrammar : public grammar<SettingsGrammar>
| "trimY=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::advmapTrimY)]
| "tilesWidth=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::tilesW)]
| "tilesHeight=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::tilesH)]
| "smoothMove=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::smoothMove)]
)
)
| str_p("background=") >> fname[SetAdventureStr(&AdventureMapConfig::mainGraphic)]