1
0
mirror of https://github.com/vcmi/vcmi.git synced 2025-11-23 22:37:55 +02:00

Fix connection to game lobby & map load

This commit is contained in:
Ivan Savenko
2023-12-25 21:23:27 +02:00
parent 0a1153e1c6
commit 22f0ca67c6
16 changed files with 211 additions and 473 deletions

View File

@@ -36,7 +36,8 @@ void ApplyOnLobbyHandlerNetPackVisitor::visitLobbyClientConnected(LobbyClientCon
result = false;
// Check if it's LobbyClientConnected for our client
if(pack.uuid == handler.c->uuid)
// TODO: restore
//if(pack.uuid == handler.c->uuid)
{
handler.c->connectionID = pack.clientId;
if(handler.mapToStart)