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Remove no longer used code
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@@ -193,7 +193,6 @@ void BattleProjectileController::initStackProjectile(const CStack * stack)
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std::shared_ptr<CAnimation> BattleProjectileController::createProjectileImage(const AnimationPath & path )
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{
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std::shared_ptr<CAnimation> projectile = GH.renderHandler().loadAnimation(path);
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projectile->preload();
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if(projectile->size(1) != 0)
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logAnim->error("Expected empty group 1 in stack projectile");
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