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https://github.com/vcmi/vcmi.git
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* right click popups in towns
* drawing window text-bitmap-subtitle * destructor for CDefEssential * version changed to 0.5x (or maybe it should be 0.6 ?) * minor changes
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parent
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commit
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@ -7,7 +7,9 @@
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#include "CAdvmapInterface.h"
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#include "CAdvmapInterface.h"
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#include "hch/CTownHandler.h"
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#include "hch/CTownHandler.h"
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#include "AdventureMapButton.h"
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#include "AdventureMapButton.h"
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#include "hch/CBuildingHandler.h"
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#include <sstream>
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#include <sstream>
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#include "CMessage.h"
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CBuildingRect::CBuildingRect(Structure *Str)
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CBuildingRect::CBuildingRect(Structure *Str)
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:str(Str)
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:str(Str)
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{
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{
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@ -77,11 +79,31 @@ void CBuildingRect::hover(bool on)
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}
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}
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void CBuildingRect::clickLeft (tribool down)
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void CBuildingRect::clickLeft (tribool down)
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{
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{
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if(area && (CSDL_Ext::SDL_GetPixel(area,LOCPLINT->current->motion.x-pos.x,LOCPLINT->current->motion.y-pos.y) != 0)) //na polu
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{
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}
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//todo - handle
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//todo - handle
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}
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}
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void CBuildingRect::clickRight (tribool down)
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void CBuildingRect::clickRight (tribool down)
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{
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{
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//todo - handle
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if((!area) || (!((bool)down)))
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return;
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if((CSDL_Ext::SDL_GetPixel(area,LOCPLINT->current->motion.x-pos.x,LOCPLINT->current->motion.y-pos.y) != 0)) //na polu
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{
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CInfoPopup *vinya = new CInfoPopup();
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vinya->free = true;
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vinya->bitmap = CMessage::drawBoxTextBitmapSub
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(LOCPLINT->playerID,
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CGI->buildh->buildings[str->townID][str->ID]->description,
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LOCPLINT->castleInt->bicons->ourImages[str->ID].bitmap,
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CGI->buildh->buildings[str->townID][str->ID]->name);
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vinya->pos.x = ekran->w/2 - vinya->bitmap->w/2;
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vinya->pos.y = ekran->h/2 - vinya->bitmap->h/2;
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vinya->activate();
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}
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}
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}
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void CBuildingRect::mouseMoved (SDL_MouseMotionEvent & sEvent)
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void CBuildingRect::mouseMoved (SDL_MouseMotionEvent & sEvent)
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@ -103,13 +125,19 @@ void CBuildingRect::mouseMoved (SDL_MouseMotionEvent & sEvent)
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if((*LOCPLINT->castleInt->hBuild)<(*this)) //ustawiamy sie, jesli jestesmy na wierzchu
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if((*LOCPLINT->castleInt->hBuild)<(*this)) //ustawiamy sie, jesli jestesmy na wierzchu
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{
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{
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LOCPLINT->castleInt->hBuild = this;
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LOCPLINT->castleInt->hBuild = this;
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LOCPLINT->statusbar->print(str->name);
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if(CGI->buildh->buildings[str->townID][str->ID] && CGI->buildh->buildings[str->townID][str->ID]->name.length())
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LOCPLINT->statusbar->print(CGI->buildh->buildings[str->townID][str->ID]->name);
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else
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LOCPLINT->statusbar->print(str->name);
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}
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}
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}
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}
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else //nie ma budynku, wiec damy nasz
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else //nie ma budynku, wiec damy nasz
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{
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{
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LOCPLINT->castleInt->hBuild = this;
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LOCPLINT->castleInt->hBuild = this;
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LOCPLINT->statusbar->print(str->name);
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if(CGI->buildh->buildings[str->townID][str->ID] && CGI->buildh->buildings[str->townID][str->ID]->name.length())
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LOCPLINT->statusbar->print(CGI->buildh->buildings[str->townID][str->ID]->name);
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else
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LOCPLINT->statusbar->print(str->name);
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}
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}
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}
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}
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}
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}
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@ -247,6 +275,40 @@ CCastleInterface::CCastleInterface(const CGTownInstance * Town, bool Activate)
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showAll();
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showAll();
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}
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}
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std::string defname;
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switch (town->subID)
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{
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case 0:
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defname = "HALLCSTL.DEF";
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break;
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case 1:
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defname = "HALLRAMP.DEF";
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break;
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case 2:
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defname = "HALLTOWR.DEF";
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break;
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case 3:
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defname = "HALLINFR.DEF";
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break;
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case 4:
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defname = "HALLNECR.DEF";
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break;
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case 5:
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defname = "HALLDUNG.DEF";
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break;
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case 6:
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defname = "HALLSTRN.DEF";
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break;
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case 7:
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defname = "HALLFORT.DEF";
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break;
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case 8:
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defname = "HALLELEM.DEF";
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break;
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default:
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throw new std::exception("Bad town subID");
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}
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bicons = CGI->spriteh->giveDefEss(defname);
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//blit buildings on bg
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//blit buildings on bg
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//for(int i=0;i<buildings.size();i++)
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//for(int i=0;i<buildings.size();i++)
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//{
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//{
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@ -269,6 +331,7 @@ CCastleInterface::~CCastleInterface()
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{
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{
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delete buildings[i];
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delete buildings[i];
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}
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}
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delete bicons;
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}
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}
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void CCastleInterface::close()
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void CCastleInterface::close()
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@ -407,12 +470,6 @@ void CCastleInterface::show(SDL_Surface * to)
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if(hBuild==buildings[i] && hBuild->border)
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if(hBuild==buildings[i] && hBuild->border)
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blitAt(hBuild->border,hBuild->pos,to);
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blitAt(hBuild->border,hBuild->pos,to);
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}
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}
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//for(int i=0;i<buildings.size();i++)
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//{
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// if((animval)%(buildings[i]->def->ourImages.size())==0)
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// blitAt(buildings[i]->def->ourImages[(animval)%(buildings[i]->def->ourImages.size())].bitmap,buildings[i]->pos.x,buildings[i]->pos.y,to);
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// else continue;
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//}
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}
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}
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void CCastleInterface::activate()
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void CCastleInterface::activate()
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@ -37,7 +37,7 @@ public:
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unsigned char animval, count;
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unsigned char animval, count;
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CDefHandler *hall,*fort, *flag;
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CDefHandler *hall,*fort, *flag;
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CDefEssential* bicons; //150x70 buildings imgs
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CTownList<CCastleInterface> * townlist;
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CTownList<CCastleInterface> * townlist;
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CGarrisonInt * garr;
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CGarrisonInt * garr;
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2
CMT.cpp
2
CMT.cpp
@ -62,7 +62,7 @@
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CGameInfo* CGI;
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CGameInfo* CGI;
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#endif
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#endif
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#define CHUNK 16384
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#define CHUNK 16384
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const char * NAME = "VCMI 0.55 \"Tirion\" Techdemo";
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const char * NAME = "VCMI 0.5x \"Tirion\" Techdemo";
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SDL_Color playerColorPalette[256]; //palette to make interface colors good
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SDL_Color playerColorPalette[256]; //palette to make interface colors good
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26
CMessage.cpp
26
CMessage.cpp
@ -436,6 +436,32 @@ std::vector< std::vector<CSelectableComponent*> > * CMessage::breakComps(std::ve
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}
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}
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return ret;
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return ret;
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}
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}
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SDL_Surface * CMessage::drawBoxTextBitmapSub(int player, std::string text, SDL_Surface* bitmap, std::string sub, int charperline)
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{
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int curh;
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std::vector<std::string> * tekst = breakText(text,charperline);
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std::vector<std::vector<SDL_Surface*> > * txtg = drawText(tekst);
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std::pair<int,int> txts = getMaxSizes(txtg), boxs;
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boxs.first = std::max(txts.first,bitmap->w) // text/bitmap max width
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+ 50; //side margins
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boxs.second =
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(curh=45) //top margin
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+ txts.second //text total height
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+ 55 //text <=> img
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+ bitmap->h
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+ 5 // to sibtitle
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+ (*txtg)[0][0]->h
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+ 30;
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SDL_Surface *ret = drawBox1(boxs.first,boxs.second,player);
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blitTextOnSur(txtg,curh,ret);
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curh += 55;
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blitAt(bitmap,(ret->w/2)-(bitmap->w/2),curh,ret);
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curh += bitmap->h + 5;
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CSDL_Ext::printAtMiddle(sub,ret->w/2,curh+( ((*txtg)[0][0]->h) / 2 ),GEOR13,zwykly,ret);
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return ret;
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}
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CSelWindow * CMessage::genSelWindow(std::string text, int player, int charperline, std::vector<CSelectableComponent*> & comps, int owner)
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CSelWindow * CMessage::genSelWindow(std::string text, int player, int charperline, std::vector<CSelectableComponent*> & comps, int owner)
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{
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{
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CSelWindow * ret = new CSelWindow();
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CSelWindow * ret = new CSelWindow();
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@ -37,6 +37,7 @@ public:
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static SDL_Surface * genMessage(std::string title, std::string text, EWindowType type=infoOnly,
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static SDL_Surface * genMessage(std::string title, std::string text, EWindowType type=infoOnly,
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std::vector<CDefHandler*> *addPics=NULL, void * cb=NULL);
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std::vector<CDefHandler*> *addPics=NULL, void * cb=NULL);
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static SDL_Surface * drawBox1(int w, int h, int playerColor=1);
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static SDL_Surface * drawBox1(int w, int h, int playerColor=1);
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static SDL_Surface * drawBoxTextBitmapSub(int player, std::string text, SDL_Surface* bitmap, std::string sub, int charperline=30);
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static std::vector<std::string> * breakText(std::string text, int line=30, bool userBreak=true, bool ifor=true); //line - chars per line
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static std::vector<std::string> * breakText(std::string text, int line=30, bool userBreak=true, bool ifor=true); //line - chars per line
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CMessage();
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CMessage();
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static void init();
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static void init();
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@ -378,6 +378,25 @@ CInfoWindow::~CInfoWindow()
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{
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{
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}
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}
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void CRClickPopup::clickRight (tribool down)
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{
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if(down)
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return;
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close();
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}
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void CRClickPopup::activate()
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{
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ClickableR::activate();
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LOCPLINT->objsToBlit.push_back(this);
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}
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void CRClickPopup::deactivate()
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{
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ClickableR::deactivate();
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LOCPLINT->objsToBlit.erase(std::find(LOCPLINT->objsToBlit.begin(),LOCPLINT->objsToBlit.end(),this));
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}
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CInfoPopup::CInfoPopup(SDL_Surface * Bitmap, int x, int y, bool Free)
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CInfoPopup::CInfoPopup(SDL_Surface * Bitmap, int x, int y, bool Free)
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:bitmap(Bitmap),free(Free)
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:bitmap(Bitmap),free(Free)
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{
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{
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@ -386,21 +405,6 @@ CInfoPopup::CInfoPopup(SDL_Surface * Bitmap, int x, int y, bool Free)
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pos.h = bitmap->h;
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pos.h = bitmap->h;
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pos.w = bitmap->w;
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pos.w = bitmap->w;
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}
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}
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void CInfoPopup::clickRight (tribool down)
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{
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//if(!down)
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close();
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}
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void CInfoPopup::activate()
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{
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ClickableR::activate();
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LOCPLINT->objsToBlit.push_back(this);
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}
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void CInfoPopup::deactivate()
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{
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ClickableR::deactivate();
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LOCPLINT->objsToBlit.erase(std::find(LOCPLINT->objsToBlit.begin(),LOCPLINT->objsToBlit.end(),this));
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}
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void CInfoPopup::close()
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void CInfoPopup::close()
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{
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{
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deactivate();
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deactivate();
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@ -152,9 +152,10 @@ public:
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class CRClickPopup : public IShowable, public ClickableR
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class CRClickPopup : public IShowable, public ClickableR
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{
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{
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public:
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public:
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virtual void activate()=0;
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virtual void activate();
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virtual void deactivate()=0;
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virtual void deactivate();
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virtual void close()=0;
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virtual void close()=0;
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void clickRight (tribool down);
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virtual ~CRClickPopup(){};
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virtual ~CRClickPopup(){};
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};
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};
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@ -164,11 +165,9 @@ public:
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bool free;
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bool free;
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SDL_Surface * bitmap;
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SDL_Surface * bitmap;
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CInfoPopup(SDL_Surface * Bitmap, int x, int y, bool Free=false);
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CInfoPopup(SDL_Surface * Bitmap, int x, int y, bool Free=false);
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void clickRight (tribool down);
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void activate();
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void deactivate();
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void close();
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void close();
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void show(SDL_Surface * to = NULL);
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void show(SDL_Surface * to = NULL);
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CInfoPopup(){free=false;bitmap=NULL;}
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~CInfoPopup(){};
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~CInfoPopup(){};
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};
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};
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