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Update docs & schemas
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@@ -238,15 +238,13 @@ Building requirements can be described using logical expressions:
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Following Heroes III buildings can be used as unique buildings for a town. Their functionality should be identical to a corresponding H3 building. H3 buildings that are not present in this list contain no hardcoded functionality. See vcmi json configuration to see how such buildings can be implemented in a mod.
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- `mysticPond`
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- `artifactMerchant`
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- `freelancersGuild`
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- `magicUniversity`
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- `castleGate`
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- `creatureTransformer`
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- `portalOfSummoning`
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- `library`
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- `escapeTunnel`
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- `treasury`
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- `auroraBorealis`
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- `deityOfFire`
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#### Buildings from other Heroes III mods
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