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* added shots limit
* improved hero hiring * tree of knowledge will give right number of exp points * fixed bug with double showing "getting hit" animation * more logs in initialization of creature handler * added 'vcmiglorfindel' cheat (works as woggandalfwhite) * minor improvements
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@ -1819,6 +1819,7 @@ void CBattleHex::clickRight(boost::logic::tribool down)
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pom->defenseBonus = h->primSkills[1];
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pom->luck = h->getCurrentLuck();
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pom->morale = h->getCurrentMorale();
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pom->shotsLeft = myst.shots;
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}
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pom->currentHealth = myst.firstHPleft;
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(new CCreInfoWindow(myst.creature->idNumber,0,myst.amount,pom,boost::function<void()>(),boost::function<void()>(),NULL))
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