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Add support for custom icons & descriptions for bonuses
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@@ -11,6 +11,7 @@
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#include "JsonNode.h"
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#include "../GameConstants.h"
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#include "../texts/TextIdentifier.h"
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VCMI_LIB_NAMESPACE_BEGIN
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@@ -18,12 +19,11 @@ struct Bonus;
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class ILimiter;
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class CSelector;
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class CAddInfo;
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namespace JsonUtils
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{
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std::shared_ptr<Bonus> parseBonus(const JsonVector & ability_vec);
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std::shared_ptr<Bonus> parseBonus(const JsonNode & ability);
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bool parseBonus(const JsonNode & ability, Bonus * placement);
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std::shared_ptr<Bonus> parseBonus(const JsonNode & ability, const TextIdentifier & descriptionID = "");
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bool parseBonus(const JsonNode & ability, Bonus * placement, const TextIdentifier & descriptionID = "");
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std::shared_ptr<ILimiter> parseLimiter(const JsonNode & limiter);
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CSelector parseSelector(const JsonNode &ability);
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void resolveAddInfo(CAddInfo & var, const JsonNode & node);
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