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* fixed vector<bool> serialization

* refactoring
This commit is contained in:
mateuszb
2013-02-04 19:43:16 +00:00
parent 5b00d74e1a
commit 25663ce7af
34 changed files with 300 additions and 288 deletions

View File

@ -468,7 +468,7 @@ void CPlayerInterface::receivedResource(int type, int val)
GH.totalRedraw();
}
void CPlayerInterface::heroGotLevel(const CGHeroInstance *hero, int pskill, std::vector<ui16>& skills, int queryID)
void CPlayerInterface::heroGotLevel(const CGHeroInstance *hero, PrimarySkill::PrimarySkill pskill, std::vector<SecondarySkill::SecondarySkill>& skills, int queryID)
{
EVENT_HANDLER_CALLED_BY_CLIENT;
waitWhileDialog();