mirror of
https://github.com/vcmi/vcmi.git
synced 2025-01-26 03:52:01 +02:00
Move NO_TERRAIN_PENALTY to the end of list to avoid save breakage
This commit is contained in:
parent
596e0d7b40
commit
25da9f249e
@ -215,9 +215,9 @@ public:
|
||||
BONUS_NAME(ADDITIONAL_UNITS) /*val of units with id = subtype will be added to hero's army at the beginning of battle */\
|
||||
BONUS_NAME(SPOILS_OF_WAR) /*val * 10^-6 * gained exp resources of subtype will be given to hero after battle*/\
|
||||
BONUS_NAME(BLOCK)\
|
||||
BONUS_NAME(NO_TERRAIN_PENALTY) /* subtype - terrain type */\
|
||||
BONUS_NAME(DISGUISED) /* subtype - spell level */\
|
||||
BONUS_NAME(VISIONS) /* subtype - spell level */
|
||||
BONUS_NAME(VISIONS) /* subtype - spell level */\
|
||||
BONUS_NAME(NO_TERRAIN_PENALTY) /* subtype - terrain type */\
|
||||
|
||||
|
||||
#define BONUS_SOURCE_LIST \
|
||||
|
Loading…
x
Reference in New Issue
Block a user