mirror of
https://github.com/vcmi/vcmi.git
synced 2024-11-28 08:48:48 +02:00
Update project files to match vcmi code changes
This commit is contained in:
parent
8798e6e52b
commit
260981d586
@ -156,6 +156,7 @@
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<AdditionalLibraryDirectories>$(VCMI_Out)</AdditionalLibraryDirectories>
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<ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
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<OptimizeReferences>true</OptimizeReferences>
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<ForceFileOutput>MultiplyDefinedSymbolOnly</ForceFileOutput>
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<AdditionalOptions>/LTCG %(AdditionalOptions)</AdditionalOptions>
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</Link>
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<CustomBuildStep>
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@ -190,8 +191,8 @@
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<ClCompile Include="CMT.cpp" />
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<ClCompile Include="CMusicHandler.cpp" />
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<ClCompile Include="CPlayerInterface.cpp" />
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<ClCompile Include="CPreGame.cpp" />
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<ClCompile Include="CreatureCostBox.cpp" />
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<ClCompile Include="CServerHandler.cpp" />
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<ClCompile Include="CVideoHandler.cpp" />
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<ClCompile Include="Graphics.cpp" />
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<ClCompile Include="gui\CAnimation.cpp" />
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@ -201,8 +202,21 @@
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<ClCompile Include="gui\Fonts.cpp" />
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<ClCompile Include="gui\Geometries.cpp" />
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<ClCompile Include="gui\SDL_Extensions.cpp" />
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<ClCompile Include="lobby\CBonusSelection.cpp" />
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<ClCompile Include="lobby\CLobbyScreen.cpp" />
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<ClCompile Include="lobby\CSavingScreen.cpp" />
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<ClCompile Include="lobby\CScenarioInfoScreen.cpp" />
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<ClCompile Include="lobby\CSelectionBase.cpp" />
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<ClCompile Include="lobby\OptionsTab.cpp" />
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<ClCompile Include="lobby\RandomMapTab.cpp" />
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<ClCompile Include="lobby\SelectionTab.cpp" />
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<ClCompile Include="mainmenu\CCampaignScreen.cpp" />
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<ClCompile Include="mainmenu\CMainMenu.cpp" />
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<ClCompile Include="mainmenu\CPrologEpilogVideo.cpp" />
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<ClCompile Include="mainmenu\CreditsScreen.cpp" />
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<ClCompile Include="mapHandler.cpp" />
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<ClCompile Include="NetPacksClient.cpp" />
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<ClCompile Include="NetPacksLobbyClient.cpp" />
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<ClCompile Include="SDLRWwrapper.cpp" />
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<ClCompile Include="StdInc.cpp">
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='RD|Win32'">Create</PrecompiledHeader>
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@ -243,8 +257,8 @@
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<ClInclude Include="CMT.h" />
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<ClInclude Include="CMusicHandler.h" />
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<ClInclude Include="CPlayerInterface.h" />
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<ClInclude Include="CPreGame.h" />
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<ClInclude Include="CreatureCostBox.h" />
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<ClInclude Include="CServerHandler.h" />
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<ClInclude Include="CVideoHandler.h" />
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<ClInclude Include="Graphics.h" />
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<ClInclude Include="gui\CAnimation.h" />
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@ -256,6 +270,18 @@
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<ClInclude Include="gui\SDL_Compat.h" />
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<ClInclude Include="gui\SDL_Extensions.h" />
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<ClInclude Include="gui\SDL_Pixels.h" />
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<ClInclude Include="lobby\CBonusSelection.h" />
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<ClInclude Include="lobby\CLobbyScreen.h" />
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<ClInclude Include="lobby\CSavingScreen.h" />
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<ClInclude Include="lobby\CScenarioInfoScreen.h" />
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<ClInclude Include="lobby\CSelectionBase.h" />
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<ClInclude Include="lobby\OptionsTab.h" />
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<ClInclude Include="lobby\RandomMapTab.h" />
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<ClInclude Include="lobby\SelectionTab.h" />
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<ClInclude Include="mainmenu\CCampaignScreen.h" />
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<ClInclude Include="mainmenu\CMainMenu.h" />
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<ClInclude Include="mainmenu\CPrologEpilogVideo.h" />
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<ClInclude Include="mainmenu\CreditsScreen.h" />
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<ClInclude Include="mapHandler.h" />
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<ClInclude Include="resource.h" />
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<ClInclude Include="SDLRWwrapper.h" />
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@ -8,7 +8,6 @@
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<ClCompile Include="CMT.cpp" />
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<ClCompile Include="CMusicHandler.cpp" />
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<ClCompile Include="CPlayerInterface.cpp" />
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<ClCompile Include="CPreGame.cpp" />
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<ClCompile Include="CVideoHandler.cpp" />
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<ClCompile Include="Graphics.cpp" />
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<ClCompile Include="mapHandler.cpp" />
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@ -116,6 +115,20 @@
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<Filter>windows</Filter>
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</ClCompile>
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<ClCompile Include="CreatureCostBox.cpp" />
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<ClCompile Include="CServerHandler.cpp" />
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<ClCompile Include="NetPacksLobbyClient.cpp" />
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<ClCompile Include="lobby\CBonusSelection.cpp" />
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<ClCompile Include="lobby\CLobbyScreen.cpp" />
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<ClCompile Include="lobby\CSavingScreen.cpp" />
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<ClCompile Include="lobby\CScenarioInfoScreen.cpp" />
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<ClCompile Include="lobby\CSelectionBase.cpp" />
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<ClCompile Include="lobby\OptionsTab.cpp" />
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<ClCompile Include="lobby\RandomMapTab.cpp" />
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<ClCompile Include="lobby\SelectionTab.cpp" />
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<ClCompile Include="mainmenu\CCampaignScreen.cpp" />
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<ClCompile Include="mainmenu\CMainMenu.cpp" />
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<ClCompile Include="mainmenu\CPrologEpilogVideo.cpp" />
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<ClCompile Include="mainmenu\CreditsScreen.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="VCMI_client.rc" />
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@ -145,7 +158,6 @@
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<ClInclude Include="CMT.h" />
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<ClInclude Include="CMusicHandler.h" />
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<ClInclude Include="CPlayerInterface.h" />
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<ClInclude Include="CPreGame.h" />
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<ClInclude Include="CVideoHandler.h" />
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<ClInclude Include="Graphics.h" />
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<ClInclude Include="mapHandler.h" />
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@ -259,5 +271,18 @@
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<Filter>windows</Filter>
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</ClInclude>
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<ClInclude Include="CreatureCostBox.h" />
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<ClInclude Include="CServerHandler.h" />
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<ClInclude Include="lobby\CBonusSelection.h" />
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<ClInclude Include="lobby\CLobbyScreen.h" />
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<ClInclude Include="lobby\CSavingScreen.h" />
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<ClInclude Include="lobby\CScenarioInfoScreen.h" />
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<ClInclude Include="lobby\CSelectionBase.h" />
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<ClInclude Include="lobby\OptionsTab.h" />
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<ClInclude Include="lobby\RandomMapTab.h" />
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<ClInclude Include="lobby\SelectionTab.h" />
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<ClInclude Include="mainmenu\CCampaignScreen.h" />
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<ClInclude Include="mainmenu\CMainMenu.h" />
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<ClInclude Include="mainmenu\CPrologEpilogVideo.h" />
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<ClInclude Include="mainmenu\CreditsScreen.h" />
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</ItemGroup>
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</Project>
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@ -151,6 +151,7 @@
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</LinkTimeCodeGeneration>
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<AdditionalLibraryDirectories>..\..\libs</AdditionalLibraryDirectories>
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<AdditionalOptions>/LTCG %(AdditionalOptions)</AdditionalOptions>
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<ForceFileOutput>MultiplyDefinedSymbolOnly</ForceFileOutput>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='RD|x64'">
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@ -209,6 +210,7 @@
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<ClCompile Include="filesystem\FileInfo.cpp" />
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<ClCompile Include="filesystem\FileStream.cpp" />
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<ClCompile Include="filesystem\MinizipExtensions.cpp" />
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<ClCompile Include="registerTypes\TypesLobbyPacks.cpp" />
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<ClCompile Include="serializer\BinaryDeserializer.cpp" />
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<ClCompile Include="serializer\BinarySerializer.cpp" />
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<ClCompile Include="serializer\CLoadIntegrityValidator.cpp" />
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@ -290,7 +292,6 @@
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<ClCompile Include="registerTypes\TypesMapObjects1.cpp" />
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<ClCompile Include="registerTypes\TypesMapObjects2.cpp" />
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<ClCompile Include="registerTypes\TypesMapObjects3.cpp" />
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<ClCompile Include="registerTypes\TypesPregamePacks.cpp" />
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<ClCompile Include="registerTypes\TypesServerPacks.cpp" />
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<ClCompile Include="rmg\CMapGenerator.cpp" />
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<ClCompile Include="logging\CLogger.cpp" />
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@ -307,6 +308,7 @@
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<ClCompile Include="rmg\CRmgTemplateZone.cpp" />
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<ClCompile Include="rmg\CZoneGraphGenerator.cpp" />
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<ClCompile Include="rmg\CZonePlacer.cpp" />
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<ClCompile Include="StartInfo.cpp" />
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<ClCompile Include="StdInc.cpp">
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<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">VCMI_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
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@ -318,6 +320,7 @@
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</ClCompile>
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<ClCompile Include="VCMIDirs.cpp" />
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<ClCompile Include="VCMI_Lib.cpp" />
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<ClCompile Include="vstd\StringUtils.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\Global.h" />
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@ -417,6 +420,7 @@
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<ClInclude Include="mapping\MapFormatH3M.h" />
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<ClInclude Include="mapping\MapFormatJson.h" />
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<ClInclude Include="NetPacksBase.h" />
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<ClInclude Include="NetPacksLobby.h" />
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<ClInclude Include="registerTypes\RegisterTypes.h" />
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<ClInclude Include="rmg\CMapGenerator.h" />
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<ClInclude Include="logging\CLogger.h" />
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@ -35,6 +35,9 @@
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<Filter Include="spells\effects">
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<UniqueIdentifier>{a3de4952-3c98-4c1a-bc4b-bd3eeaa82ba7}</UniqueIdentifier>
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</Filter>
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<Filter Include="vstd">
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<UniqueIdentifier>{91722359-2231-4596-8e73-dbdcd14bd4f3}</UniqueIdentifier>
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</Filter>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="CArtHandler.cpp" />
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@ -143,9 +146,6 @@
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<ClCompile Include="registerTypes\TypesClientPacks2.cpp">
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<Filter>registerTypes</Filter>
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</ClCompile>
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<ClCompile Include="registerTypes\TypesPregamePacks.cpp">
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<Filter>registerTypes</Filter>
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</ClCompile>
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<ClCompile Include="registerTypes\TypesServerPacks.cpp">
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<Filter>registerTypes</Filter>
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</ClCompile>
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@ -389,6 +389,13 @@
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<ClCompile Include="spells\ProxyCaster.cpp">
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<Filter>spells</Filter>
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</ClCompile>
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<ClCompile Include="StartInfo.cpp" />
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<ClCompile Include="registerTypes\TypesLobbyPacks.cpp">
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<Filter>registerTypes</Filter>
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</ClCompile>
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<ClCompile Include="vstd\StringUtils.cpp">
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<Filter>vstd</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="CCreatureSet.h">
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@ -901,5 +908,8 @@
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<ClInclude Include="spells\ProxyCaster.h">
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<Filter>spells</Filter>
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</ClInclude>
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<ClInclude Include="NetPacksLobby.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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</Project>
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@ -151,6 +151,7 @@
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<ClCompile Include="CGameHandler.cpp" />
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<ClCompile Include="CQuery.cpp" />
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<ClCompile Include="CVCMIServer.cpp" />
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<ClCompile Include="NetPacksLobbyServer.cpp" />
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<ClCompile Include="NetPacksServer.cpp" />
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<ClCompile Include="StdInc.cpp">
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
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