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mirror of https://github.com/vcmi/vcmi.git synced 2025-11-25 22:42:04 +02:00

Implemented translations for H3M maps

This commit is contained in:
Ivan Savenko
2023-02-25 17:44:15 +02:00
parent 5b767d8b0d
commit 260f6d626c
10 changed files with 110 additions and 69 deletions

View File

@@ -58,7 +58,7 @@ public:
* @param name indicates name of file that will be used during map header patching
* @return a unique ptr to the loaded map class
*/
virtual std::unique_ptr<CMap> loadMap(const ui8 * buffer, int size, const std::string & name, const std::string & encoding) const = 0;
virtual std::unique_ptr<CMap> loadMap(const ui8 * buffer, int size, const std::string & name, const std::string & modName, const std::string & encoding) const = 0;
/**
* Loads the VCMI/H3 map header from a buffer. This method is temporarily
@@ -72,7 +72,7 @@ public:
* @param name indicates name of file that will be used during map header patching
* @return a unique ptr to the loaded map class
*/
virtual std::unique_ptr<CMapHeader> loadMapHeader(const ui8 * buffer, int size, const std::string & name, const std::string & encoding) const = 0;
virtual std::unique_ptr<CMapHeader> loadMapHeader(const ui8 * buffer, int size, const std::string & name, const std::string & modName, const std::string & encoding) const = 0;
virtual void saveMap(const std::unique_ptr<CMap> & map, boost::filesystem::path fullPath) const = 0;
};
@@ -85,8 +85,8 @@ public:
std::unique_ptr<CMap> loadMap(const ResourceID & name) const override;
std::unique_ptr<CMapHeader> loadMapHeader(const ResourceID & name) const override;
std::unique_ptr<CMap> loadMap(const ui8 * buffer, int size, const std::string & name, const std::string & encoding) const override;
std::unique_ptr<CMapHeader> loadMapHeader(const ui8 * buffer, int size, const std::string & name, const std::string & encoding) const override;
std::unique_ptr<CMap> loadMap(const ui8 * buffer, int size, const std::string & name, const std::string & modName, const std::string & encoding) const override;
std::unique_ptr<CMapHeader> loadMapHeader(const ui8 * buffer, int size, const std::string & name, const std::string & modName, const std::string & encoding) const override;
void saveMap(const std::unique_ptr<CMap> & map, boost::filesystem::path fullPath) const override;
private:
/**
@@ -113,7 +113,7 @@ private:
* @param stream the input map stream
* @return the constructed map loader
*/
static std::unique_ptr<IMapLoader> getMapLoader(std::unique_ptr<CInputStream> & stream, std::string mapName, std::string encoding);
static std::unique_ptr<IMapLoader> getMapLoader(std::unique_ptr<CInputStream> & stream, std::string mapName, std::string modName, std::string encoding);
/**
* Gets a map patcher for specified scenario