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Support for Whirlpool

This commit is contained in:
DjWarmonger 2010-06-07 13:11:08 +00:00
parent 6869551510
commit 27722d9043
2 changed files with 49 additions and 9 deletions

View File

@ -2849,9 +2849,40 @@ void CGTeleport::onHeroVisit( const CGHeroInstance * h ) const
else
tlog2 << "Cannot find corresponding exit monolith for "<< id << std::endl;
break;
case 45: //two way monolith - pick any other one
if(vstd::contains(objs,45) && vstd::contains(objs[45],subID) && objs[45][subID].size()>1)
while ((destinationid = objs[45][subID][rand()%objs[45][subID].size()])==id);
case 45://two way monolith - pick any other one
case 111: //Whirlpool
if(vstd::contains(objs,ID) && vstd::contains(objs[ID],subID) && objs[ID][subID].size()>1)
{
while ((destinationid = objs[ID][subID][rand()%objs[ID][subID].size()]) == id); //choose another exit
if (ID == 111)
{
if (!h->hasBonusOfType(Bonus::WHIRLPOOL_PROTECTION))
{
CCreatureSet army = h->getArmy();
int targetstack = army.Slots().size()-1;
for(TSlots::const_reverse_iterator i = army.Slots().rbegin(); i != army.Slots().rend(); i++)
{
if (army.getPower(targetstack) > army.getPower(i->first))
{
targetstack = (i->first);
}
}
CCreatureSet ourArmy;
ourArmy.addStack (targetstack, army.getStack(targetstack));
TQuantity tq = (TQuantity)((double)(ourArmy.getAmount(targetstack))*0.3);
if (tq) //casualties > 0
{
ourArmy.setStackCount (targetstack, tq);
InfoWindow iw;
iw.player = h->tempOwner;
iw.text.addTxt (MetaString::ADVOB_TXT, 168);
iw.components.push_back (Component(ourArmy.getStack(targetstack)));
cb->showInfoDialog(&iw);
cb->takeCreatures (h->id, ourArmy.Slots());
}
}
}
}
else
tlog2 << "Cannot find corresponding exit monolith for "<< id << std::endl;
break;
@ -2876,7 +2907,7 @@ void CGTeleport::onHeroVisit( const CGHeroInstance * h ) const
{
InfoWindow iw;
iw.player = h->tempOwner;
iw.text.addTxt(MetaString::ADVOB_TXT, 153); //Just inside the entrance you find a large pile of rubble blocking the tunnel. You leave discouraged.
iw.text.addTxt(MetaString::ADVOB_TXT, 153);//Just inside the entrance you find a large pile of rubble blocking the tunnel. You leave discouraged.
cb->sendAndApply(&iw);
}
break;
@ -2887,16 +2918,23 @@ void CGTeleport::onHeroVisit( const CGHeroInstance * h ) const
tlog2 << "Cannot find exit... (obj at " << pos << ") :( \n";
return;
}
cb->moveHero(h->id,CGHeroInstance::convertPosition(cb->getObj(destinationid)->pos,true) - getVisitableOffset(),
true);
cb->moveHero (h->id,CGHeroInstance::convertPosition(cb->getObj(destinationid)->pos,true) - getVisitableOffset(), true);
}
void CGTeleport::initObj()
{
int si = subID;
if(ID == 103) //ignore subterranean gates subid
si = 0;
switch (ID)
{
case 103://ignore subterranean gates subid
case 111:
{
si = 0;
break;
}
default:
break;
}
objs[ID][si].push_back(id);
}

View File

@ -600,6 +600,7 @@ int Mapa::loadSeerHut( const unsigned char * bufor, int i, CGObjectInstance *& n
}
else //RoE
{
hut->isCustom = false;
int artID = bufor[i]; ++i;
if(artID!=255) //not none quest
{
@ -1461,6 +1462,7 @@ void Mapa::readObjects( const unsigned char * bufor, int &i)
case 44: //teleport
case 45: //teleport
case 103://subterranean gate
case 111://Whirlpool
{
nobj = new CGTeleport();
break;