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< [Documentation](../../Readme.md) / [Modding](../Readme.md) / Entities Format / Artifact Format
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Artifact bonuses use [Bonus Format](../Bonus_Format.md)
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## Required data
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< [Documentation](../../Readme.md) / [Modding](../Readme.md) / Entities Format / Battle Obstacle Format
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```jsonc
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// List of terrains on which this obstacle can be used
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"allowedTerrains" : []
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< [Documentation](../../Readme.md) / [Modding](../Readme.md) / Entities Format / Battlefield Format
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```jsonc
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// Human-readable name of the battlefield
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"name" : ""
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< [Documentation](../../Readme.md) / [Modding](../Readme.md) / Entities Format / Creature Format
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## Required data
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In order to make functional creature you also need:
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< [Documentation](../../Readme.md) / [Modding](../Readme.md) / Entities Format / Faction Format
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## Required data
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In order to make functional town you also need:
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< [Documentation](../../Readme.md) / [Modding](../Readme.md) / Entities Format / Hero Class Format
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## Required data
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In order to make functional hero class you also need:
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< [Documentation](../../Readme.md) / [Modding](../Readme.md) / Entities Format / Hero Type Format
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## Required data
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In order to make functional hero you also need:
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< [Documentation](../../Readme.md) / [Modding](../Readme.md) / Entities Format / River Format
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## Format
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```jsonc
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< [Documentation](../../Readme.md) / [Modding](../Readme.md) / Entities Format / Road Format
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## Format
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```jsonc
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< [Documentation](../../Readme.md) / [Modding](../Readme.md) / Entities Format / Secondary Skill Format
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## Main format
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```jsonc
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< [Documentation](../../Readme.md) / [Modding](../Readme.md) / Entities Format / Spell Format
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# Main format
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``` javascript
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< [Documentation](../../Readme.md) / [Modding](../Readme.md) / Entities Format / Terrain Format
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## Format
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```jsonc
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