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Created buildings5.json from buildings5.txt.
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config/buildings5.json
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61
config/buildings5.json
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@ -0,0 +1,61 @@
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{
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// Conversion table of buildings between vcmi and H3
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"table": [
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{ "town": -1, "h3": 0, "vcmi": 11 },
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{ "town": -1, "h3": 1, "vcmi": 12 },
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{ "town": -1, "h3": 2, "vcmi": 13 },
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{ "town": -1, "h3": 3, "vcmi": 7 },
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{ "town": -1, "h3": 4, "vcmi": 8 },
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{ "town": -1, "h3": 5, "vcmi": 9 },
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{ "town": -1, "h3": 6, "vcmi": 5 },
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{ "town": -1, "h3": 7, "vcmi": 16 },
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{ "town": -1, "h3": 8, "vcmi": 14 },
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{ "town": -1, "h3": 9, "vcmi": 15 },
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{ "town": -1, "h3": 10, "vcmi": 17 },
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{ "town": -1, "h3": 11, "vcmi": 0 },
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{ "town": -1, "h3": 12, "vcmi": 1 },
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{ "town": -1, "h3": 13, "vcmi": 2 },
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{ "town": -1, "h3": 14, "vcmi": 3 },
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{ "town": -1, "h3": 15, "vcmi": 4 },
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{ "town": -1, "h3": 16, "vcmi": 6 },
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{ "town": -1, "h3": 17, "vcmi": 26 },
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{ "town": -1, "h3": 18, "vcmi": 17 },
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{ "town": -1, "h3": 19, "vcmi": 22 },
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{ "town": -1, "h3": 20, "vcmi": 22 },
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{ "town": -1, "h3": 21, "vcmi": 23 },
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{ "town": -1, "h3": 22, "vcmi": 30 },
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{ "town": -1, "h3": 23, "vcmi": 37 },
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{ "town": -1, "h3": 24, "vcmi": -1 },
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{ "town": -1, "h3": 25, "vcmi": 31 },
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{ "town": -1, "h3": 26, "vcmi": 38 },
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{ "town": -1, "h3": 27, "vcmi": -2 },
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{ "town": -1, "h3": 28, "vcmi": 32 },
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{ "town": -1, "h3": 29, "vcmi": 39 },
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{ "town": -1, "h3": 30, "vcmi": -3 },
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{ "town": -1, "h3": 31, "vcmi": 33 },
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{ "town": -1, "h3": 32, "vcmi": 40 },
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{ "town": -1, "h3": 33, "vcmi": -4 },
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{ "town": -1, "h3": 34, "vcmi": 34 },
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{ "town": -1, "h3": 35, "vcmi": 41 },
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{ "town": -1, "h3": 36, "vcmi": -5 },
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{ "town": -1, "h3": 37, "vcmi": 35 },
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{ "town": -1, "h3": 38, "vcmi": 42 },
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{ "town": -1, "h3": 39, "vcmi": 36 },
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{ "town": -1, "h3": 40, "vcmi": 43 },
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{ "town": 0, "h3": 20, "vcmi": 21 },
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{ "town": 1, "h3": 19, "vcmi": 21 },
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{ "town": 2, "h3": 18, "vcmi": 22 },
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{ "town": 2, "h3": 19, "vcmi": 23 },
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{ "town": 2, "h3": 20, "vcmi": 21 },
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{ "town": 3, "h3": 20, "vcmi": 23 },
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{ "town": 3, "h3": 18, "vcmi": 21 },
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{ "town": 4, "h3": 19, "vcmi": 21 },
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{ "town": 5, "h3": 20, "vcmi": 23 },
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{ "town": 5, "h3": 18, "vcmi": 21 },
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{ "town": 6, "h3": 19, "vcmi": 21 },
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{ "town": 7, "h3": 20, "vcmi": 17 },
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{ "town": 7, "h3": 18, "vcmi": 22 },
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{ "town": 7, "h3": 19, "vcmi": 21 },
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{ "town": 8, "h3": 18, "vcmi": 21 }
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]
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}
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@ -1,56 +0,0 @@
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-1 0 11
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-1 1 12
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-1 2 13
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-1 3 7
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-1 4 8
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-1 5 9
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-1 6 5
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-1 7 16
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-1 8 14
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-1 9 15
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-1 10 17
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-1 11 0
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-1 12 1
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-1 13 2
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-1 14 3
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-1 15 4
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-1 16 6
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-1 17 26
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-1 18 17
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-1 19 22
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-1 20 22
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-1 21 23
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-1 22 30
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-1 23 37
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-1 24 -1
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-1 25 31
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-1 26 38
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-1 27 -2
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-1 28 32
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-1 29 39
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-1 30 -3
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-1 31 33
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-1 32 40
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-1 33 -4
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-1 34 34
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-1 35 41
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-1 36 -5
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-1 37 35
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-1 38 42
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-1 39 36
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-1 40 43
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0 20 21
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1 19 21
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2 18 22
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2 19 23
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2 20 21
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3 20 23
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3 18 21
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4 19 21
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5 20 23
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5 18 21
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6 19 21
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7 20 17
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7 18 22
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7 19 21
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8 18 21
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15
lib/map.cpp
15
lib/map.cpp
@ -13,6 +13,7 @@
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#include <assert.h>
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#include "CSpellHandler.h"
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#include <boost/foreach.hpp>
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#include "../lib/JsonNode.h"
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/*
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* map.cpp, part of VCMI engine
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@ -28,14 +29,18 @@ static std::set<si32> convertBuildings(const std::set<si32> h3m, int castleID, b
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{
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std::map<int,int> mapa;
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std::set<si32> ret;
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std::ifstream b5(DATA_DIR "/config/buildings5.txt");
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while(!b5.eof())
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// Note: this file is parsed many times.
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const JsonNode config(DATA_DIR "/config/buildings5.json");
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BOOST_FOREACH(const JsonNode &entry, config["table"].Vector())
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{
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int h3, VCMI, town;
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b5 >> town >> h3 >> VCMI;
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int town = entry["town"].Float();
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if ( town == castleID || town == -1 )
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mapa[h3]=VCMI;
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mapa[entry["h3"].Float()] = entry["vcmi"].Float();
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}
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for(std::set<si32>::const_iterator i=h3m.begin();i!=h3m.end();i++)
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{
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if(mapa[*i]>=0)
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