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Compile fix for MSVC.
Fixed crash when no maps are present. Fixed crash on opening the loading screen. Fixed crash on starting the turn when Games/ subfolder is not present.
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@ -2,7 +2,7 @@
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#include "CIntObject.h"
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#include "CGuiHandler.h"
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#include "SDL_Extensions.h"
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#include "CMessage.h"
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#include "../CMessage.h"
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CIntObject::CIntObject(int used_, Point pos_):
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parent_m(nullptr),
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