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https://github.com/vcmi/vcmi.git
synced 2025-11-29 23:07:48 +02:00
vcmi: modernize netpacks
This commit is contained in:
@@ -34,8 +34,8 @@ struct DLL_LINKAGE CPack
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{
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std::shared_ptr<CConnection> c; // Pointer to connection that pack received from
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CPack() : c(nullptr) {};
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virtual ~CPack() {};
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CPack() = default;
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virtual ~CPack() = default;
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template <typename Handler> void serialize(Handler &h, const int version)
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{
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@@ -49,8 +49,6 @@ struct DLL_LINKAGE CPack
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struct CPackForClient : public CPack
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{
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CPackForClient(){};
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CGameState* GS(CClient *cl);
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void applyFirstCl(CClient *cl)//called before applying to gs
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{}
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@@ -60,14 +58,9 @@ struct CPackForClient : public CPack
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struct CPackForServer : public CPack
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{
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mutable PlayerColor player;
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mutable PlayerColor player = PlayerColor::NEUTRAL;
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mutable si32 requestID;
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CGameState* GS(CGameHandler *gh);
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CPackForServer():
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player(PlayerColor::NEUTRAL)
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{
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}
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CGameState * GS(CGameHandler * gh);
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bool applyGh(CGameHandler *gh) //called after applying to gs
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{
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logGlobal->error("Should not happen... applying plain CPackForServer");
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@@ -115,7 +108,7 @@ public:
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void addTxt(ui8 type, ui32 serial)
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{
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message.push_back(TLOCAL_STRING);
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localStrings.push_back(std::pair<ui8,ui32>(type, serial));
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localStrings.emplace_back(type, serial);
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}
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MetaString& operator<<(const std::pair<ui8,ui32> &txt)
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{
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@@ -138,7 +131,7 @@ public:
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void addReplacement(ui8 type, ui32 serial)
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{
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message.push_back(TREPLACE_LSTRING);
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localStrings.push_back(std::pair<ui8,ui32>(type, serial));
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localStrings.emplace_back(type, serial);
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}
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void addReplacement(const std::string &txt)
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{
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@@ -155,7 +148,7 @@ public:
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message.push_back(TREPLACE_PLUSNUMBER);
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numbers.push_back(txt);
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}
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void addCreReplacement(CreatureID id, TQuantity count); //adds sing or plural name;
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void addCreReplacement(const CreatureID & id, TQuantity count); //adds sing or plural name;
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void addReplacement(const CStackBasicDescriptor &stack); //adds sing or plural name;
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std::string buildList () const;
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void clear()
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@@ -167,17 +160,16 @@ public:
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}
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void toString(std::string &dst) const;
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std::string toString() const;
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void getLocalString(const std::pair<ui8,ui32> &txt, std::string &dst) const;
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void getLocalString(const std::pair<ui8, ui32> & txt, std::string & dst) const;
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MetaString(){}
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};
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struct Component
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{
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enum EComponentType {PRIM_SKILL, SEC_SKILL, RESOURCE, CREATURE, ARTIFACT, EXPERIENCE, SPELL, MORALE, LUCK, BUILDING, HERO_PORTRAIT, FLAG};
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ui16 id, subtype; //id uses ^^^ enums, when id==EXPPERIENCE subtype==0 means exp points and subtype==1 levels)
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si32 val; // + give; - take
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si16 when; // 0 - now; +x - within x days; -x - per x days
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ui16 id = 0, subtype = 0; //id uses ^^^ enums, when id==EXPPERIENCE subtype==0 means exp points and subtype==1 levels)
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si32 val = 0; // + give; - take
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si16 when = 0; // 0 - now; +x - within x days; -x - per x days
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template <typename Handler> void serialize(Handler &h, const int version)
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{
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@@ -186,10 +178,7 @@ struct Component
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h & val;
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h & when;
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}
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Component()
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:id(0), subtype(0), val(0), when(0)
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{
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}
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Component() = default;
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DLL_LINKAGE explicit Component(const CStackBasicDescriptor &stack);
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Component(Component::EComponentType Type, ui16 Subtype, si32 Val, si16 When)
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:id(Type),subtype(Subtype),val(Val),when(When)
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@@ -197,28 +186,27 @@ struct Component
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}
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};
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typedef boost::variant<ConstTransitivePtr<CGHeroInstance>, ConstTransitivePtr<CStackInstance> > TArtHolder;
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using TArtHolder = boost::variant<ConstTransitivePtr<CGHeroInstance>, ConstTransitivePtr<CStackInstance>>;
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struct ArtifactLocation
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{
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TArtHolder artHolder;//TODO: identify holder by id
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ArtifactPosition slot;
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ArtifactPosition slot = ArtifactPosition::PRE_FIRST;
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ArtifactLocation()
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: artHolder(ConstTransitivePtr<CGHeroInstance>())
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{
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artHolder = ConstTransitivePtr<CGHeroInstance>();
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slot = ArtifactPosition::PRE_FIRST;
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}
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template <typename T>
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ArtifactLocation(const T *ArtHolder, ArtifactPosition Slot)
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template<typename T>
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ArtifactLocation(const T * ArtHolder, ArtifactPosition Slot)
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: artHolder(const_cast<T *>(ArtHolder)) //we are allowed here to const cast -> change will go through one of our packages... do not abuse!
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, slot(Slot)
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{
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artHolder = const_cast<T*>(ArtHolder); //we are allowed here to const cast -> change will go through one of our packages... do not abuse!
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slot = Slot;
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}
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ArtifactLocation(TArtHolder ArtHolder, ArtifactPosition Slot)
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ArtifactLocation(TArtHolder ArtHolder, const ArtifactPosition & Slot)
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: artHolder(std::move(std::move(ArtHolder)))
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, slot(Slot)
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{
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artHolder = ArtHolder;
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slot = Slot;
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}
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template <typename T>
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@@ -253,15 +241,9 @@ struct ArtifactLocation
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class EntityChanges
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{
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public:
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Metatype metatype;
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int32_t entityIndex;
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Metatype metatype = Metatype::UNKNOWN;
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int32_t entityIndex = 0;
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JsonNode data;
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EntityChanges()
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: metatype(Metatype::UNKNOWN),
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entityIndex(0),
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data()
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{
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}
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template <typename Handler> void serialize(Handler & h, const int version)
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{
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h & metatype;
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@@ -284,17 +266,11 @@ public:
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};
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JsonNode data;
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EOperation operation;
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BattleChanges()
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: operation(EOperation::RESET_STATE),
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data()
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{
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}
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EOperation operation = EOperation::RESET_STATE;
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BattleChanges() = default;
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BattleChanges(EOperation operation_)
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: operation(operation_),
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data()
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: operation(operation_)
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{
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}
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};
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@@ -302,20 +278,13 @@ public:
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class UnitChanges : public BattleChanges
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{
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public:
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uint32_t id;
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int64_t healthDelta;
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UnitChanges()
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: BattleChanges(EOperation::RESET_STATE),
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id(0),
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healthDelta(0)
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{
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}
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uint32_t id = 0;
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int64_t healthDelta = 0;
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UnitChanges() = default;
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UnitChanges(uint32_t id_, EOperation operation_)
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: BattleChanges(operation_),
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id(id_),
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healthDelta(0)
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: BattleChanges(operation_)
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, id(id_)
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{
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}
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@@ -331,13 +300,9 @@ public:
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class ObstacleChanges : public BattleChanges
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{
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public:
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uint32_t id;
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uint32_t id = 0;
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ObstacleChanges()
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: BattleChanges(EOperation::RESET_STATE),
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id(0)
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{
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}
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ObstacleChanges() = default;
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ObstacleChanges(uint32_t id_, EOperation operation_)
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: BattleChanges(operation_),
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