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@ -461,6 +461,9 @@ CGStatusBar::CGStatusBar(int x, int y, const ImagePath & name, int maxw)
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addUsedEvents(LCLICK);
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OBJECT_CONSTRUCTION_CAPTURING(255 - DISPOSE);
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if(name.empty())
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return;
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auto backgroundImage = std::make_shared<CPicture>(name);
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background = backgroundImage;
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pos = background->pos;
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@ -96,14 +96,14 @@ public:
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}
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} spellsorter;
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CSpellWindow::CSpellWindow(const CGHeroInstance * _myHero, CPlayerInterface * _myInt, bool openOnBattleSpells, bool isBigSpellbook):
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CWindowObject(PLAYER_COLORED | (isBigSpellbook ? BORDERED : 0)),
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CSpellWindow::CSpellWindow(const CGHeroInstance * _myHero, CPlayerInterface * _myInt, bool openOnBattleSpells):
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CWindowObject(PLAYER_COLORED | (settings["general"]["enableUiEnhancements"].Bool() ? BORDERED : 0)),
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battleSpellsOnly(openOnBattleSpells),
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selectedTab(4),
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currentPage(0),
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myHero(_myHero),
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myInt(_myInt),
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isBigSpellbook(isBigSpellbook)
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isBigSpellbook(settings["general"]["enableUiEnhancements"].Bool())
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{
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OBJECT_CONSTRUCTION_CAPTURING(255-DISPOSE);
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@ -200,7 +200,11 @@ CSpellWindow::CSpellWindow(const CGHeroInstance * _myHero, CPlayerInterface * _m
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for(auto item : schoolBorders)
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item->preload();
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mana = std::make_shared<CLabel>(435 + (isBigSpellbook ? 157 : 0), 426 + offB, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW, std::to_string(myHero->mana));
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mana = std::make_shared<CLabel>(435 + (isBigSpellbook ? 159 : 0), 426 + offB, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW, std::to_string(myHero->mana));
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if(isBigSpellbook)
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statusBar = CGStatusBar::create(400, 587, ImagePath::builtin(""));
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else
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statusBar = CGStatusBar::create(7, 569, ImagePath::builtin("Spelroll.bmp"));
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interactiveAreas.push_back(std::make_shared<InteractiveArea>( Rect( 479 + pos.x + (isBigSpellbook ? 175 : 0), 405 + pos.y + offB, isBigSpellbook ? 60 : 36, 56), std::bind(&CSpellWindow::fexitb, this), 460, this));
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@ -259,13 +263,13 @@ std::shared_ptr<IImage> CSpellWindow::createBigSpellBook()
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std::shared_ptr<IImage> img = GH.renderHandler().loadImage(ImagePath::builtin("SpelBack"));
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Canvas canvas = Canvas(Point(800, 600));
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// edges
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canvas.draw(img, Point(0, 0), Rect(10, 38, 90, 45));
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canvas.draw(img, Point(0, 460), Rect(10, 400, 90, 141));
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canvas.draw(img, Point(0, 0), Rect(15, 38, 90, 45));
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canvas.draw(img, Point(0, 460), Rect(15, 400, 90, 141));
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canvas.draw(img, Point(705, 0), Rect(509, 38, 95, 45));
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canvas.draw(img, Point(705, 460), Rect(509, 400, 95, 141));
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// left / right
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Canvas tmp1 = Canvas(Point(90, 355 - 45));
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tmp1.draw(img, Point(0, 0), Rect(10, 38 + 45, 90, 355 - 45));
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tmp1.draw(img, Point(0, 0), Rect(15, 38 + 45, 90, 355 - 45));
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canvas.drawScaled(tmp1, Point(0, 45), Point(90, 415));
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Canvas tmp2 = Canvas(Point(95, 355 - 45));
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tmp2.draw(img, Point(0, 0), Rect(509, 38 + 45, 95, 355 - 45));
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@ -279,7 +283,7 @@ std::shared_ptr<IImage> CSpellWindow::createBigSpellBook()
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canvas.drawScaled(tmp4, Point(90, 460), Point(615, 141));
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// middle
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Canvas tmp5 = Canvas(Point(409, 141));
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tmp5.draw(img, Point(0, 0), Rect(100, 38 + 45, 509 - 10, 400 - 38));
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tmp5.draw(img, Point(0, 0), Rect(100, 38 + 45, 509 - 15, 400 - 38));
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canvas.drawScaled(tmp5, Point(90, 45), Point(615, 415));
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return GH.renderHandler().createImage(canvas.getInternalSurface());
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@ -108,7 +108,7 @@ class CSpellWindow : public CWindowObject
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std::shared_ptr<IImage> createBigSpellBook();
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public:
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CSpellWindow(const CGHeroInstance * _myHero, CPlayerInterface * _myInt, bool openOnBattleSpells = true, bool isBigSpellbook = true);
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CSpellWindow(const CGHeroInstance * _myHero, CPlayerInterface * _myInt, bool openOnBattleSpells = true);
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~CSpellWindow();
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void fexitb();
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