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mirror of https://github.com/vcmi/vcmi.git synced 2025-11-25 22:42:04 +02:00

use QImage::flipped instead of deprecated QImage::mirrored

This commit is contained in:
Andrey Filipenkov
2025-09-15 13:52:54 +03:00
parent 9a95f249fa
commit 28f4a3310c

View File

@@ -21,13 +21,34 @@
#include "../lib/mapObjects/MiscObjects.h"
#include "../lib/GameConstants.h"
namespace
{
const int tileSize = 32;
static bool objectBlitOrderSorter(const ObjectRect & a, const ObjectRect & b)
bool objectBlitOrderSorter(const ObjectRect & a, const ObjectRect & b)
{
return MapHandler::compareObjectBlitOrder(a.obj, b.obj);
}
QImage flippedImage(const std::shared_ptr<QImage> & image, ui8 rotationFlags)
{
const ui8 rotation = rotationFlags % 4;
const bool hflip = rotation & 0b01;
const bool vflip = rotation & 0b10;
#if QT_VERSION >= QT_VERSION_CHECK(6, 9, 0)
Qt::Orientations orientations;
if(hflip)
orientations |= Qt::Horizontal;
if(vflip)
orientations |= Qt::Vertical;
return image->flipped(orientations);
#else
return image->mirrored(hflip, vflip);
#endif
}
}
int MapHandler::index(int x, int y, int z) const
{
return z * (map->width * map->height) + y * map->width + x;
@@ -61,12 +82,12 @@ void MapHandler::initTerrainGraphics()
animation[type.first]->preload();
const size_t views = animation[type.first]->size(0);
cache[type.first].resize(views);
for(int j = 0; j < views; j++)
cache[type.first][j] = animation[type.first]->getImage(j);
}
};
std::map<std::string, std::string> terrainFiles;
std::map<std::string, std::string> roadFiles;
std::map<std::string, std::string> riverFiles;
@@ -82,7 +103,7 @@ void MapHandler::initTerrainGraphics()
{
roadFiles[road->getJsonKey()] = road->tilesFilename.getName();
}
loadFlipped(terrainAnimations, terrainImages, terrainFiles);
loadFlipped(riverAnimations, riverImages, riverFiles);
loadFlipped(roadAnimations, roadImages, roadFiles);
@@ -90,69 +111,58 @@ void MapHandler::initTerrainGraphics()
void MapHandler::drawTerrainTile(QPainter & painter, int x, int y, int z)
{
auto & tinfo = map->getTile(int3(x, y, z));
ui8 rotation = tinfo.extTileFlags % 4;
const auto & tinfo = map->getTile(int3(x, y, z));
auto terrainName = tinfo.getTerrain()->getJsonKey();
if(terrainImages.at(terrainName).size() <= tinfo.terView)
return;
bool hflip = (rotation == 1 || rotation == 3);
bool vflip = (rotation == 2 || rotation == 3);
painter.drawImage(x * tileSize, y * tileSize, terrainImages.at(terrainName)[tinfo.terView]->mirrored(hflip, vflip));
painter.drawImage(x * tileSize, y * tileSize, flippedImage(terrainImages.at(terrainName)[tinfo.terView], tinfo.extTileFlags));
}
void MapHandler::drawRoad(QPainter & painter, int x, int y, int z)
{
auto & tinfo = map->getTile(int3(x, y, z));
const auto & tinfo = map->getTile(int3(x, y, z));
auto * tinfoUpper = map->isInTheMap(int3(x, y - 1, z)) ? &map->getTile(int3(x, y - 1, z)) : nullptr;
if(tinfoUpper && tinfoUpper->roadType)
{
auto roadName = tinfoUpper->getRoad()->getJsonKey();
QRect source(0, tileSize / 2, tileSize, tileSize / 2);
ui8 rotation = (tinfoUpper->extTileFlags >> 4) % 4;
bool hflip = (rotation == 1 || rotation == 3);
bool vflip = (rotation == 2 || rotation == 3);
if(roadImages.at(roadName).size() > tinfoUpper->roadDir)
{
painter.drawImage(QPoint(x * tileSize, y * tileSize), roadImages.at(roadName)[tinfoUpper->roadDir]->mirrored(hflip, vflip), source);
const QRect source{0, tileSize / 2, tileSize, tileSize / 2};
const ui8 rotationFlags = tinfoUpper->extTileFlags >> 4;
painter.drawImage(QPoint(x * tileSize, y * tileSize), flippedImage(roadImages.at(roadName)[tinfoUpper->roadDir], rotationFlags), source);
}
}
if(tinfo.roadType) //print road from this tile
{
auto roadName = tinfo.getRoad()->getJsonKey();
QRect source(0, 0, tileSize, tileSize / 2);
ui8 rotation = (tinfo.extTileFlags >> 4) % 4;
bool hflip = (rotation == 1 || rotation == 3);
bool vflip = (rotation == 2 || rotation == 3);
if(roadImages.at(roadName).size() > tinfo.roadDir)
{
painter.drawImage(QPoint(x * tileSize, y * tileSize + tileSize / 2), roadImages.at(roadName)[tinfo.roadDir]->mirrored(hflip, vflip), source);
const QRect source{0, 0, tileSize, tileSize / 2};
const ui8 rotationFlags = tinfo.extTileFlags >> 4;
painter.drawImage(QPoint(x * tileSize, y * tileSize + tileSize / 2), flippedImage(roadImages.at(roadName)[tinfo.roadDir], rotationFlags), source);
}
}
}
void MapHandler::drawRiver(QPainter & painter, int x, int y, int z)
{
auto & tinfo = map->getTile(int3(x, y, z));
const auto & tinfo = map->getTile(int3(x, y, z));
if(!tinfo.hasRiver())
return;
//TODO: use ui8 instead of string key
auto riverName = tinfo.getRiver()->getJsonKey();
if(riverImages.at(riverName).size() <= tinfo.riverDir)
return;
ui8 rotation = (tinfo.extTileFlags >> 2) % 4;
bool hflip = (rotation == 1 || rotation == 3);
bool vflip = (rotation == 2 || rotation == 3);
painter.drawImage(x * tileSize, y * tileSize, riverImages.at(riverName)[tinfo.riverDir]->mirrored(hflip, vflip));
const ui8 rotationFlags = tinfo.extTileFlags >> 2;
painter.drawImage(x * tileSize, y * tileSize, flippedImage(riverImages.at(riverName)[tinfo.riverDir], rotationFlags));
}
void setPlayerColor(QImage * sur, PlayerColor player)
@@ -179,24 +189,24 @@ std::shared_ptr<QImage> MapHandler::getObjectImage(const CGObjectInstance * obj)
{
return nullptr;
}
std::shared_ptr<Animation> animation = graphics->getAnimation(obj);
//no animation at all
if(!animation)
return nullptr;
//empty animation
if(animation->size(0) == 0)
return nullptr;
auto image = animation->getImage(0, obj->ID == Obj::HERO ? 2 : 0);
if(!image)
{
//workaround for prisons
image = animation->getImage(0, 0);
}
return image;
}
@@ -215,7 +225,7 @@ std::set<int3> MapHandler::removeObject(const CGObjectInstance *object)
}
}
}
tilesCache.erase(object);
return result;
}
@@ -225,7 +235,7 @@ std::set<int3> MapHandler::addObject(const CGObjectInstance * object)
auto image = getObjectImage(object);
if(!image)
return std::set<int3>{};
for(int fx = 0; fx < object->getWidth(); ++fx)
{
for(int fy = 0; fy < object->getHeight(); ++fy)
@@ -235,7 +245,7 @@ std::set<int3> MapHandler::addObject(const CGObjectInstance * object)
image->height() - fy * tileSize - tileSize,
tileSize,
tileSize);
if( map->isInTheMap(currTile) && // within map
cr.x() + cr.width() > 0 && // image has data on this tile
cr.y() + cr.height() > 0)
@@ -245,7 +255,7 @@ std::set<int3> MapHandler::addObject(const CGObjectInstance * object)
}
}
}
return tilesCache[object];
}
@@ -255,15 +265,15 @@ void MapHandler::initObjectRects()
tilesCache.clear();
if(!map)
return;
tileObjects.resize(map->width * map->height * map->mapLevels);
//initializing objects / rects
for(const auto & elem : map->objects)
{
addObject(elem.get());
}
for(auto & tt : tileObjects)
stable_sort(tt.begin(), tt.end(), objectBlitOrderSorter);
}
@@ -276,15 +286,15 @@ bool MapHandler::compareObjectBlitOrder(const CGObjectInstance * a, const CGObje
return false;
if (a->appearance->printPriority != b->appearance->printPriority)
return a->appearance->printPriority > b->appearance->printPriority;
if(a->pos.y != b->pos.y)
return a->pos.y < b->pos.y;
if(b->ID == Obj::HERO && a->ID != Obj::HERO)
return true;
if(b->ID != Obj::HERO && a->ID == Obj::HERO)
return false;
if(!a->isVisitable() && b->isVisitable())
return true;
if(!b->isVisitable() && a->isVisitable())
@@ -295,8 +305,8 @@ bool MapHandler::compareObjectBlitOrder(const CGObjectInstance * a, const CGObje
}
ObjectRect::ObjectRect(const CGObjectInstance * obj_, QRect rect_)
: obj(obj_),
rect(rect_)
: obj(obj_)
, rect(rect_)
{
}
@@ -308,7 +318,7 @@ std::shared_ptr<QImage> MapHandler::findFlagBitmap(const CGHeroInstance * hero,
{
if(!hero || hero->inBoat())
return std::shared_ptr<QImage>();
return findFlagBitmapInternal(graphics->heroFlagAnimations.at(color.getNum()), anim, group, hero->moveDir, true);
}
@@ -317,7 +327,7 @@ std::shared_ptr<QImage> MapHandler::findFlagBitmapInternal(std::shared_ptr<Anima
size_t groupSize = animation->size(group);
if(groupSize == 0)
return nullptr;
if(moving)
return animation->getImage(anim % groupSize, group);
else
@@ -334,15 +344,15 @@ MapHandler::BitmapHolder MapHandler::findObjectBitmap(const CGObjectInstance * o
size_t groupSize = animation->size(group);
if(groupSize == 0)
return MapHandler::BitmapHolder();
animation->playerColored(obj->tempOwner);
auto bitmap = animation->getImage(anim % groupSize, group);
if(!bitmap)
return MapHandler::BitmapHolder();
setPlayerColor(bitmap.get(), obj->tempOwner);
return MapHandler::BitmapHolder(bitmap);
}
@@ -375,7 +385,7 @@ void MapHandler::drawObjects(QPainter & painter, int x, int y, int z, const std:
auto objData = findObjectBitmap(obj, animationFrame, obj->ID == Obj::HERO ? 2 : 0);
if(obj->ID == Obj::HERO && obj->tempOwner.isValidPlayer())
objData.flagBitmap = findFlagBitmap(dynamic_cast<const CGHeroInstance*>(obj), 0, obj->tempOwner, 4);
if(objData.objBitmap)
{
auto pos = obj->anchorPos();
@@ -411,11 +421,11 @@ void MapHandler::drawObjectAt(QPainter & painter, const CGObjectInstance * obj,
auto objData = findObjectBitmap(obj, animationFrame, obj->ID == Obj::HERO ? 2 : 0);
if(obj->ID == Obj::HERO && obj->tempOwner.isValidPlayer())
objData.flagBitmap = findFlagBitmap(dynamic_cast<const CGHeroInstance*>(obj), 0, obj->tempOwner, 4);
if (objData.objBitmap)
{
painter.drawImage(QPoint((x + 1) * tileSize - objData.objBitmap->width(), (y + 1) * tileSize - objData.objBitmap->height()), *objData.objBitmap);
if (objData.flagBitmap)
painter.drawImage(QPoint((x + 1) * tileSize - objData.objBitmap->width(), (y + 1) * tileSize - objData.objBitmap->height()), *objData.flagBitmap);
}
@@ -428,7 +438,7 @@ QRgb MapHandler::getTileColor(int x, int y, int z)
{
if(!object.obj->getBlockedPos().count(int3(x, y, z)))
continue;
PlayerColor player = object.obj->getOwner();
if(player == PlayerColor::NEUTRAL)
return graphics->neutralColor;
@@ -436,15 +446,15 @@ QRgb MapHandler::getTileColor(int x, int y, int z)
if (player.isValidPlayer())
return graphics->playerColors[player.getNum()];
}
// else - use terrain color (blocked version or normal)
auto & tile = map->getTile(int3(x, y, z));
auto color = tile.getTerrain()->minimapUnblocked;
if (tile.blocked() && (!tile.visitable()))
color = tile.getTerrain()->minimapBlocked;
return qRgb(color.r, color.g, color.b);
}
@@ -459,10 +469,10 @@ std::set<int3> MapHandler::invalidate(const CGObjectInstance * obj)
auto t1 = removeObject(obj);
auto t2 = addObject(obj);
t1.insert(t2.begin(), t2.end());
for(auto & tt : t2)
stable_sort(tileObjects[index(tt)].begin(), tileObjects[index(tt)].end(), objectBlitOrderSorter);
return t1;
}