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	Fix player coloring
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		| @@ -17,6 +17,7 @@ | ||||
| #include "../widgets/Images.h" | ||||
| #include "CMessage.h" | ||||
| #include "render/Canvas.h" | ||||
| #include "CPlayerInterface.h" | ||||
|  | ||||
| CHeroBackpackWindow::CHeroBackpackWindow(const CGHeroInstance * hero) | ||||
| 	: CWindowObject((EOptions)0) | ||||
| @@ -41,5 +42,5 @@ CHeroBackpackWindow::CHeroBackpackWindow(const CGHeroInstance * hero) | ||||
| void CHeroBackpackWindow::showAll(Canvas &to) | ||||
| { | ||||
| 	CIntObject::showAll(to); | ||||
| 	CMessage::drawBorder(PlayerColor(1), to.getInternalSurface(), pos.w+28, pos.h+29, pos.x-14, pos.y-15); | ||||
| 	CMessage::drawBorder(PlayerColor(LOCPLINT->playerID), to.getInternalSurface(), pos.w+28, pos.h+29, pos.x-14, pos.y-15); | ||||
| } | ||||
|   | ||||
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