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Added text container with map translations to campaign state
Fixes missing translations for heroes names customized on maps after their transfer to next scenario
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@@ -227,7 +227,7 @@ public:
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TextContainerRegistrable(const TextContainerRegistrable & other);
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TextContainerRegistrable(TextContainerRegistrable && other) noexcept;
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TextContainerRegistrable& operator=(TextContainerRegistrable b) = delete;
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TextContainerRegistrable& operator=(const TextContainerRegistrable & b) = default;
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};
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/// Handles all text-related data in game
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