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Added text container with map translations to campaign state

Fixes missing translations for heroes names customized on maps after
their transfer to next scenario
This commit is contained in:
Ivan Savenko
2024-01-31 20:01:24 +02:00
parent 5c5fb523a4
commit 290cc1510b
6 changed files with 16 additions and 7 deletions

View File

@@ -35,6 +35,7 @@ enum class ESerializationVersion : int32_t
RELEASE_143, // 832 +text container in campaigns, +starting hero in RMG options
HAS_EXTRA_OPTIONS, // 833 +extra options struct as part of startinfo
DESTROYED_OBJECTS, // 834 +list of objects destroyed by player
CAMPAIGN_MAP_TRANSLATIONS,
CURRENT = DESTROYED_OBJECTS
CURRENT = CAMPAIGN_MAP_TRANSLATIONS
};