mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-26 22:57:00 +02:00
Issues fixed
This commit is contained in:
parent
a517e6ad8e
commit
2960895041
@ -624,12 +624,13 @@ void CCreatureSet::armyChanged()
|
|||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void CCreatureSet::serializeJson(JsonSerializeFormat & handler, const std::string & fieldName, const std::optional<int> fixedSize)
|
void CCreatureSet::serializeJson(JsonSerializeFormat & handler, const std::string & armyFieldName, const std::optional<int> fixedSize)
|
||||||
{
|
{
|
||||||
if(handler.saving && stacks.empty())
|
if(handler.saving && stacks.empty())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
auto a = handler.enterArray(fieldName);
|
handler.serializeEnum("formation", formation, NArmyFormation::names);
|
||||||
|
auto a = handler.enterArray(armyFieldName);
|
||||||
|
|
||||||
|
|
||||||
if(handler.saving)
|
if(handler.saving)
|
||||||
|
@ -206,6 +206,11 @@ enum class EArmyFormation : uint8_t
|
|||||||
TIGHT
|
TIGHT
|
||||||
};
|
};
|
||||||
|
|
||||||
|
namespace NArmyFormation
|
||||||
|
{
|
||||||
|
static const std::vector<std::string> names{ "wide", "tight" };
|
||||||
|
}
|
||||||
|
|
||||||
class DLL_LINKAGE CCreatureSet : public IArmyDescriptor //seven combined creatures
|
class DLL_LINKAGE CCreatureSet : public IArmyDescriptor //seven combined creatures
|
||||||
{
|
{
|
||||||
CCreatureSet(const CCreatureSet &) = delete;
|
CCreatureSet(const CCreatureSet &) = delete;
|
||||||
@ -284,7 +289,7 @@ public:
|
|||||||
h & formation;
|
h & formation;
|
||||||
}
|
}
|
||||||
|
|
||||||
void serializeJson(JsonSerializeFormat & handler, const std::string & fieldName, const std::optional<int> fixedSize = std::nullopt);
|
void serializeJson(JsonSerializeFormat & handler, const std::string & armyFieldName, const std::optional<int> fixedSize = std::nullopt);
|
||||||
|
|
||||||
operator bool() const
|
operator bool() const
|
||||||
{
|
{
|
||||||
|
@ -160,4 +160,10 @@ const IBonusBearer* CArmedInstance::getBonusBearer() const
|
|||||||
return this;
|
return this;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void CArmedInstance::serializeJsonOptions(JsonSerializeFormat & handler)
|
||||||
|
{
|
||||||
|
CGObjectInstance::serializeJsonOptions(handler);
|
||||||
|
CCreatureSet::serializeJson(handler, "army", 7);
|
||||||
|
}
|
||||||
|
|
||||||
VCMI_LIB_NAMESPACE_END
|
VCMI_LIB_NAMESPACE_END
|
||||||
|
@ -18,6 +18,7 @@ VCMI_LIB_NAMESPACE_BEGIN
|
|||||||
|
|
||||||
class BattleInfo;
|
class BattleInfo;
|
||||||
class CGameState;
|
class CGameState;
|
||||||
|
class JsonSerializeFormat;
|
||||||
|
|
||||||
class DLL_LINKAGE CArmedInstance: public CGObjectInstance, public CBonusSystemNode, public CCreatureSet, public IConstBonusProvider
|
class DLL_LINKAGE CArmedInstance: public CGObjectInstance, public CBonusSystemNode, public CCreatureSet, public IConstBonusProvider
|
||||||
{
|
{
|
||||||
@ -49,6 +50,8 @@ public:
|
|||||||
return this->tempOwner;
|
return this->tempOwner;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void serializeJsonOptions(JsonSerializeFormat & handler) override;
|
||||||
|
|
||||||
template <typename Handler> void serialize(Handler &h, const int version)
|
template <typename Handler> void serialize(Handler &h, const int version)
|
||||||
{
|
{
|
||||||
h & static_cast<CGObjectInstance&>(*this);
|
h & static_cast<CGObjectInstance&>(*this);
|
||||||
|
@ -1709,10 +1709,7 @@ void CGHeroInstance::serializeJsonOptions(JsonSerializeFormat & handler)
|
|||||||
setHeroTypeName(typeName);
|
setHeroTypeName(typeName);
|
||||||
}
|
}
|
||||||
|
|
||||||
static const std::vector<std::string> FORMATIONS = { "wide", "tight" };
|
CArmedInstance::serializeJsonOptions(handler);
|
||||||
|
|
||||||
CCreatureSet::serializeJson(handler, "army", 7);
|
|
||||||
handler.serializeEnum("formation", formation, FORMATIONS);
|
|
||||||
|
|
||||||
{
|
{
|
||||||
static constexpr int NO_PATROLING = -1;
|
static constexpr int NO_PATROLING = -1;
|
||||||
|
@ -28,9 +28,15 @@ VCMI_LIB_NAMESPACE_BEGIN
|
|||||||
void CGPandoraBox::init()
|
void CGPandoraBox::init()
|
||||||
{
|
{
|
||||||
blockVisit = true;
|
blockVisit = true;
|
||||||
|
configuration.info.emplace_back();
|
||||||
|
configuration.info.back().visitType = Rewardable::EEventType::EVENT_FIRST_VISIT;
|
||||||
|
|
||||||
for(auto & i : configuration.info)
|
for(auto & i : configuration.info)
|
||||||
|
{
|
||||||
i.reward.removeObject = true;
|
i.reward.removeObject = true;
|
||||||
|
if(!message.empty() && i.message.empty())
|
||||||
|
i.message = MetaString::createFromRawString(message);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void CGPandoraBox::initObj(CRandomGenerator & rand)
|
void CGPandoraBox::initObj(CRandomGenerator & rand)
|
||||||
@ -202,14 +208,17 @@ void CGPandoraBox::blockingDialogAnswered(const CGHeroInstance *hero, ui32 answe
|
|||||||
void CGPandoraBox::serializeJsonOptions(JsonSerializeFormat & handler)
|
void CGPandoraBox::serializeJsonOptions(JsonSerializeFormat & handler)
|
||||||
{
|
{
|
||||||
CRewardableObject::serializeJsonOptions(handler);
|
CRewardableObject::serializeJsonOptions(handler);
|
||||||
|
|
||||||
handler.serializeString("guardMessage", message);
|
handler.serializeString("guardMessage", message);
|
||||||
|
|
||||||
if(!handler.saving)
|
if(!handler.saving)
|
||||||
{
|
{
|
||||||
//backward compatibility
|
//backward compatibility for VCMI maps that use old Pandora Box format
|
||||||
|
if(!handler.getCurrent()["guards"].Vector().empty())
|
||||||
CCreatureSet::serializeJson(handler, "guards", 7);
|
CCreatureSet::serializeJson(handler, "guards", 7);
|
||||||
configuration.info.emplace_back();
|
|
||||||
Rewardable::VisitInfo & vinfo = configuration.info.back();
|
bool hasSomething = false;
|
||||||
|
Rewardable::VisitInfo vinfo;
|
||||||
vinfo.visitType = Rewardable::EEventType::EVENT_FIRST_VISIT;
|
vinfo.visitType = Rewardable::EEventType::EVENT_FIRST_VISIT;
|
||||||
|
|
||||||
handler.serializeInt("experience", vinfo.reward.heroExperience, 0);
|
handler.serializeInt("experience", vinfo.reward.heroExperience, 0);
|
||||||
@ -230,6 +239,8 @@ void CGPandoraBox::serializeJsonOptions(JsonSerializeFormat & handler)
|
|||||||
for(int idx = 0; idx < vinfo.reward.primary.size(); idx ++)
|
for(int idx = 0; idx < vinfo.reward.primary.size(); idx ++)
|
||||||
{
|
{
|
||||||
handler.serializeInt(NPrimarySkill::names[idx], vinfo.reward.primary[idx], 0);
|
handler.serializeInt(NPrimarySkill::names[idx], vinfo.reward.primary[idx], 0);
|
||||||
|
if(vinfo.reward.primary[idx])
|
||||||
|
hasSomething = true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -261,6 +272,19 @@ void CGPandoraBox::serializeJsonOptions(JsonSerializeFormat & handler)
|
|||||||
vinfo.reward.secondary[rawId] = level;
|
vinfo.reward.secondary[rawId] = level;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
hasSomething = hasSomething
|
||||||
|
|| vinfo.reward.heroExperience
|
||||||
|
|| vinfo.reward.manaDiff
|
||||||
|
|| vinfo.reward.resources.nonZero()
|
||||||
|
|| !vinfo.reward.bonuses.empty()
|
||||||
|
|| !vinfo.reward.artifacts.empty()
|
||||||
|
|| !vinfo.reward.secondary.empty()
|
||||||
|
|| !vinfo.reward.artifacts.empty()
|
||||||
|
|| !vinfo.reward.creatures.empty();
|
||||||
|
|
||||||
|
if(hasSomething)
|
||||||
|
configuration.info.push_back(vinfo);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1093,11 +1093,10 @@ void CGTownInstance::reset()
|
|||||||
|
|
||||||
void CGTownInstance::serializeJsonOptions(JsonSerializeFormat & handler)
|
void CGTownInstance::serializeJsonOptions(JsonSerializeFormat & handler)
|
||||||
{
|
{
|
||||||
static const std::vector<std::string> FORMATIONS = { "wide", "tight" };
|
|
||||||
|
|
||||||
CGObjectInstance::serializeJsonOwner(handler);
|
CGObjectInstance::serializeJsonOwner(handler);
|
||||||
CCreatureSet::serializeJson(handler, "army", 7);
|
if(!handler.saving)
|
||||||
handler.serializeEnum("tightFormation", formation, FORMATIONS);
|
handler.serializeEnum("tightFormation", formation, NArmyFormation::names); //for old format
|
||||||
|
CArmedInstance::serializeJsonOptions(handler);
|
||||||
handler.serializeString("name", name);
|
handler.serializeString("name", name);
|
||||||
|
|
||||||
{
|
{
|
||||||
|
@ -799,7 +799,7 @@ void CGSeerHut::serializeJsonOptions(JsonSerializeFormat & handler)
|
|||||||
|
|
||||||
if(!handler.saving)
|
if(!handler.saving)
|
||||||
{
|
{
|
||||||
//backward compatibility
|
//backward compatibility for VCMI maps that use old SeerHut format
|
||||||
auto s = handler.enterStruct("reward");
|
auto s = handler.enterStruct("reward");
|
||||||
const JsonNode & rewardsJson = handler.getCurrent();
|
const JsonNode & rewardsJson = handler.getCurrent();
|
||||||
|
|
||||||
|
@ -138,7 +138,7 @@ protected:
|
|||||||
void afterAddToMapCommon(CMap * map) const;
|
void afterAddToMapCommon(CMap * map) const;
|
||||||
};
|
};
|
||||||
|
|
||||||
class DLL_LINKAGE CGSeerHut : public CRewardableObject, public IQuestObject //army is used when giving reward
|
class DLL_LINKAGE CGSeerHut : public CRewardableObject, public IQuestObject
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
std::string seerName;
|
std::string seerName;
|
||||||
|
@ -196,7 +196,7 @@ void CGMine::blockingDialogAnswered(const CGHeroInstance *hero, ui32 answer) con
|
|||||||
|
|
||||||
void CGMine::serializeJsonOptions(JsonSerializeFormat & handler)
|
void CGMine::serializeJsonOptions(JsonSerializeFormat & handler)
|
||||||
{
|
{
|
||||||
CCreatureSet::serializeJson(handler, "army", 7);
|
CArmedInstance::serializeJsonOptions(handler);
|
||||||
|
|
||||||
if(isAbandoned())
|
if(isAbandoned())
|
||||||
{
|
{
|
||||||
@ -316,6 +316,8 @@ void CGResource::blockingDialogAnswered(const CGHeroInstance *hero, ui32 answer)
|
|||||||
|
|
||||||
void CGResource::serializeJsonOptions(JsonSerializeFormat & handler)
|
void CGResource::serializeJsonOptions(JsonSerializeFormat & handler)
|
||||||
{
|
{
|
||||||
|
CArmedInstance::serializeJsonOptions(handler);
|
||||||
|
if(!handler.saving && !handler.getCurrent()["guards"].Vector().empty())
|
||||||
CCreatureSet::serializeJson(handler, "guards", 7);
|
CCreatureSet::serializeJson(handler, "guards", 7);
|
||||||
handler.serializeInt("amount", amount, 0);
|
handler.serializeInt("amount", amount, 0);
|
||||||
handler.serializeString("guardMessage", message);
|
handler.serializeString("guardMessage", message);
|
||||||
@ -827,6 +829,8 @@ void CGArtifact::afterAddToMap(CMap * map)
|
|||||||
void CGArtifact::serializeJsonOptions(JsonSerializeFormat& handler)
|
void CGArtifact::serializeJsonOptions(JsonSerializeFormat& handler)
|
||||||
{
|
{
|
||||||
handler.serializeString("guardMessage", message);
|
handler.serializeString("guardMessage", message);
|
||||||
|
CArmedInstance::serializeJsonOptions(handler);
|
||||||
|
if(!handler.saving && !handler.getCurrent()["guards"].Vector().empty())
|
||||||
CCreatureSet::serializeJson(handler, "guards", 7);
|
CCreatureSet::serializeJson(handler, "guards", 7);
|
||||||
|
|
||||||
if(handler.saving && ID == Obj::SPELL_SCROLL)
|
if(handler.saving && ID == Obj::SPELL_SCROLL)
|
||||||
@ -1233,7 +1237,7 @@ void CGGarrison::serializeJsonOptions(JsonSerializeFormat& handler)
|
|||||||
{
|
{
|
||||||
handler.serializeBool("removableUnits", removableUnits);
|
handler.serializeBool("removableUnits", removableUnits);
|
||||||
serializeJsonOwner(handler);
|
serializeJsonOwner(handler);
|
||||||
CCreatureSet::serializeJson(handler, "army", 7);
|
CArmedInstance::serializeJsonOptions(handler);
|
||||||
}
|
}
|
||||||
|
|
||||||
void CGMagi::reset()
|
void CGMagi::reset()
|
||||||
|
@ -133,56 +133,18 @@ void Rewardable::Limiter::serializeJson(JsonSerializeFormat & handler)
|
|||||||
handler.serializeInt("manaPoints", manaPoints);
|
handler.serializeInt("manaPoints", manaPoints);
|
||||||
handler.serializeIdArray("artifacts", artifacts);
|
handler.serializeIdArray("artifacts", artifacts);
|
||||||
handler.enterArray("creatures").serializeStruct(creatures);
|
handler.enterArray("creatures").serializeStruct(creatures);
|
||||||
{
|
handler.enterArray("primary").serializeArray(primary);
|
||||||
auto a = handler.enterArray("primary");
|
|
||||||
a.syncSize(primary);
|
|
||||||
for(int i = 0; i < primary.size(); ++i)
|
|
||||||
a.serializeInt(i, primary[i]);
|
|
||||||
}
|
|
||||||
|
|
||||||
{
|
{
|
||||||
auto a = handler.enterArray("secondary");
|
auto a = handler.enterArray("secondary");
|
||||||
std::vector<std::pair<std::string, std::string>> fieldValue;
|
std::vector<std::pair<SecondarySkill, si32>> fieldValue(secondary.begin(), secondary.end());
|
||||||
if(handler.saving)
|
a.serializeStruct<std::pair<SecondarySkill, si32>>(fieldValue, [](JsonSerializeFormat & h, std::pair<SecondarySkill, si32> & e)
|
||||||
{
|
{
|
||||||
for(auto & i : secondary)
|
h.serializeId("skill", e.first, SecondarySkill{}, VLC->skillh->decodeSkill, VLC->skillh->encodeSkill);
|
||||||
{
|
h.serializeId("level", e.second, 0, [](const std::string & i){return vstd::find_pos(NSecondarySkill::levels, i);}, [](si32 i){return NSecondarySkill::levels.at(i);});
|
||||||
auto key = VLC->skillh->encodeSkill(i.first);
|
});
|
||||||
auto value = NSecondarySkill::levels.at(i.second);
|
|
||||||
fieldValue.emplace_back(key, value);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
a.syncSize(fieldValue);
|
a.syncSize(fieldValue);
|
||||||
for(int i = 0; i < fieldValue.size(); ++i)
|
secondary = std::map<SecondarySkill, si32>(fieldValue.begin(), fieldValue.end());
|
||||||
{
|
|
||||||
auto e = a.enterStruct(i);
|
|
||||||
e->serializeString("skill", fieldValue[i].first);
|
|
||||||
e->serializeString("level", fieldValue[i].second);
|
|
||||||
}
|
}
|
||||||
if(!handler.saving)
|
|
||||||
{
|
|
||||||
for(auto & i : fieldValue)
|
|
||||||
{
|
|
||||||
const int skillId = VLC->skillh->decodeSkill(i.first);
|
|
||||||
if(skillId < 0)
|
|
||||||
{
|
|
||||||
logGlobal->error("Invalid secondary skill %s", i.first);
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
const int level = vstd::find_pos(NSecondarySkill::levels, i.second);
|
|
||||||
if(level < 0)
|
|
||||||
{
|
|
||||||
logGlobal->error("Invalid secondary skill level%s", i.second);
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
secondary[SecondarySkill(skillId)] = level;
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//sublimiters
|
//sublimiters
|
||||||
auto serializeSublimitersList = [&handler](const std::string & field, LimitersList & container)
|
auto serializeSublimitersList = [&handler](const std::string & field, LimitersList & container)
|
||||||
{
|
{
|
||||||
|
@ -119,76 +119,28 @@ void Rewardable::Reward::serializeJson(JsonSerializeFormat & handler)
|
|||||||
handler.serializeIdArray("artifacts", artifacts);
|
handler.serializeIdArray("artifacts", artifacts);
|
||||||
handler.serializeIdArray("spells", spells);
|
handler.serializeIdArray("spells", spells);
|
||||||
handler.enterArray("creatures").serializeStruct(creatures);
|
handler.enterArray("creatures").serializeStruct(creatures);
|
||||||
{
|
handler.enterArray("primary").serializeArray(primary);
|
||||||
auto a = handler.enterArray("primary");
|
|
||||||
a.syncSize(primary);
|
|
||||||
for(int i = 0; i < primary.size(); ++i)
|
|
||||||
a.serializeInt(i, primary[i]);
|
|
||||||
}
|
|
||||||
|
|
||||||
{
|
{
|
||||||
auto a = handler.enterArray("secondary");
|
auto a = handler.enterArray("secondary");
|
||||||
std::vector<std::pair<std::string, std::string>> fieldValue;
|
std::vector<std::pair<SecondarySkill, si32>> fieldValue(secondary.begin(), secondary.end());
|
||||||
if(handler.saving)
|
a.serializeStruct<std::pair<SecondarySkill, si32>>(fieldValue, [](JsonSerializeFormat & h, std::pair<SecondarySkill, si32> & e)
|
||||||
{
|
{
|
||||||
for(auto & i : secondary)
|
h.serializeId("skill", e.first, SecondarySkill{}, VLC->skillh->decodeSkill, VLC->skillh->encodeSkill);
|
||||||
{
|
h.serializeId("level", e.second, 0, [](const std::string & i){return vstd::find_pos(NSecondarySkill::levels, i);}, [](si32 i){return NSecondarySkill::levels.at(i);});
|
||||||
auto key = VLC->skillh->encodeSkill(i.first);
|
});
|
||||||
auto value = NSecondarySkill::levels.at(i.second);
|
|
||||||
fieldValue.emplace_back(key, value);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
a.syncSize(fieldValue);
|
a.syncSize(fieldValue);
|
||||||
for(int i = 0; i < fieldValue.size(); ++i)
|
secondary = std::map<SecondarySkill, si32>(fieldValue.begin(), fieldValue.end());
|
||||||
{
|
|
||||||
auto e = a.enterStruct(i);
|
|
||||||
e->serializeString("skill", fieldValue[i].first);
|
|
||||||
e->serializeString("level", fieldValue[i].second);
|
|
||||||
}
|
|
||||||
if(!handler.saving)
|
|
||||||
{
|
|
||||||
for(auto & i : fieldValue)
|
|
||||||
{
|
|
||||||
const int skillId = VLC->skillh->decodeSkill(i.first);
|
|
||||||
if(skillId < 0)
|
|
||||||
{
|
|
||||||
logGlobal->error("Invalid secondary skill %s", i.first);
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
const int level = vstd::find_pos(NSecondarySkill::levels, i.second);
|
|
||||||
if(level < 0)
|
|
||||||
{
|
|
||||||
logGlobal->error("Invalid secondary skill level%s", i.second);
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
secondary[SecondarySkill(skillId)] = level;
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
{
|
{
|
||||||
auto a = handler.enterArray("creaturesChange");
|
auto a = handler.enterArray("creaturesChange");
|
||||||
std::vector<std::pair<CreatureID, CreatureID>> fieldValue;
|
std::vector<std::pair<CreatureID, CreatureID>> fieldValue(creaturesChange.begin(), creaturesChange.end());
|
||||||
if(handler.saving)
|
a.serializeStruct<std::pair<CreatureID, CreatureID>>(fieldValue, [](JsonSerializeFormat & h, std::pair<CreatureID, CreatureID> & e)
|
||||||
{
|
{
|
||||||
for(auto & i : creaturesChange)
|
h.serializeId("creature", e.first, CreatureID{});
|
||||||
fieldValue.push_back(i);
|
h.serializeId("amount", e.second, CreatureID{});
|
||||||
}
|
});
|
||||||
a.syncSize(fieldValue);
|
creaturesChange = std::map<CreatureID, CreatureID>(fieldValue.begin(), fieldValue.end());
|
||||||
for(int i = 0; i < fieldValue.size(); ++i)
|
|
||||||
{
|
|
||||||
auto e = a.enterStruct(i);
|
|
||||||
e->serializeId("creature", fieldValue[i].first, CreatureID{});
|
|
||||||
e->serializeId("amount", fieldValue[i].second, CreatureID{});
|
|
||||||
}
|
|
||||||
if(!handler.saving)
|
|
||||||
{
|
|
||||||
for(auto & i : fieldValue)
|
|
||||||
creaturesChange[i.first] = i.second;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
{
|
{
|
||||||
|
@ -74,19 +74,45 @@ public:
|
|||||||
///String <-> Json string
|
///String <-> Json string
|
||||||
void serializeString(const size_t index, std::string & value);
|
void serializeString(const size_t index, std::string & value);
|
||||||
|
|
||||||
///vector of serializable <-> Json vector of structs
|
///vector of anything int-convertible <-> Json vector of integers
|
||||||
|
template<typename T>
|
||||||
|
void serializeArray(std::vector<T> & value)
|
||||||
|
{
|
||||||
|
syncSize(value, JsonNode::JsonType::DATA_STRUCT);
|
||||||
|
|
||||||
|
for(size_t idx = 0; idx < size(); idx++)
|
||||||
|
serializeInt(idx, value[idx]);
|
||||||
|
}
|
||||||
|
|
||||||
|
///vector of strings <-> Json vector of strings
|
||||||
|
void serializeArray(std::vector<std::string> & value)
|
||||||
|
{
|
||||||
|
syncSize(value, JsonNode::JsonType::DATA_STRUCT);
|
||||||
|
|
||||||
|
for(size_t idx = 0; idx < size(); idx++)
|
||||||
|
serializeString(idx, value[idx]);
|
||||||
|
}
|
||||||
|
|
||||||
|
///vector of anything with custom serializing function <-> Json vector of structs
|
||||||
template <typename Element>
|
template <typename Element>
|
||||||
void serializeStruct(std::vector<Element> & value)
|
void serializeStruct(std::vector<Element> & value, std::function<void(JsonSerializeFormat&, Element&)> serializer)
|
||||||
{
|
{
|
||||||
syncSize(value, JsonNode::JsonType::DATA_STRUCT);
|
syncSize(value, JsonNode::JsonType::DATA_STRUCT);
|
||||||
|
|
||||||
for(size_t idx = 0; idx < size(); idx++)
|
for(size_t idx = 0; idx < size(); idx++)
|
||||||
{
|
{
|
||||||
auto s = enterStruct(idx);
|
auto s = enterStruct(idx);
|
||||||
value[idx].serializeJson(*owner);
|
serializer(*owner, value[idx]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
///vector of serializable <-> Json vector of structs
|
||||||
|
template <typename Element>
|
||||||
|
void serializeStruct(std::vector<Element> & value)
|
||||||
|
{
|
||||||
|
serializeStruct<Element>(value, [](JsonSerializeFormat & h, Element & e){e.serializeJson(h);});
|
||||||
|
}
|
||||||
|
|
||||||
void resize(const size_t newSize);
|
void resize(const size_t newSize);
|
||||||
void resize(const size_t newSize, JsonNode::JsonType type);
|
void resize(const size_t newSize, JsonNode::JsonType type);
|
||||||
size_t size() const;
|
size_t size() const;
|
||||||
|
@ -208,6 +208,9 @@ bool RewardsWidget::commitChanges()
|
|||||||
object.configuration.visitMode = ui->visitMode->currentIndex();
|
object.configuration.visitMode = ui->visitMode->currentIndex();
|
||||||
object.configuration.selectMode = ui->selectMode->currentIndex();
|
object.configuration.selectMode = ui->selectMode->currentIndex();
|
||||||
object.configuration.infoWindowType = EInfoWindowMode(ui->windowMode->currentIndex());
|
object.configuration.infoWindowType = EInfoWindowMode(ui->windowMode->currentIndex());
|
||||||
|
if(ui->onSelectText->text().isEmpty())
|
||||||
|
object.configuration.onSelect.clear();
|
||||||
|
else
|
||||||
object.configuration.onSelect = MetaString::createFromRawString(ui->onSelectText->text().toStdString());
|
object.configuration.onSelect = MetaString::createFromRawString(ui->onSelectText->text().toStdString());
|
||||||
object.configuration.canRefuse = ui->canRefuse->isChecked();
|
object.configuration.canRefuse = ui->canRefuse->isChecked();
|
||||||
|
|
||||||
@ -226,6 +229,9 @@ void RewardsWidget::saveCurrentVisitInfo(int index)
|
|||||||
{
|
{
|
||||||
auto & vinfo = object.configuration.info.at(index);
|
auto & vinfo = object.configuration.info.at(index);
|
||||||
vinfo.visitType = Rewardable::EEventType::EVENT_FIRST_VISIT;
|
vinfo.visitType = Rewardable::EEventType::EVENT_FIRST_VISIT;
|
||||||
|
if(ui->rewardMessage->text().isEmpty())
|
||||||
|
vinfo.message.clear();
|
||||||
|
else
|
||||||
vinfo.message = MetaString::createFromRawString(ui->rewardMessage->text().toStdString());
|
vinfo.message = MetaString::createFromRawString(ui->rewardMessage->text().toStdString());
|
||||||
|
|
||||||
vinfo.reward.heroLevel = ui->rHeroLevel->value();
|
vinfo.reward.heroLevel = ui->rHeroLevel->value();
|
||||||
|
Loading…
Reference in New Issue
Block a user