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Try to enable window resize
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b1bd49ecd8
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@ -299,7 +299,7 @@ SDL_Window * WindowHandler::createWindow()
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return createWindowImpl(Point(), SDL_WINDOW_FULLSCREEN_DESKTOP, false);
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return createWindowImpl(Point(), SDL_WINDOW_FULLSCREEN_DESKTOP, false);
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case EWindowMode::WINDOWED:
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case EWindowMode::WINDOWED:
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return createWindowImpl(dimensions, 0, true);
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return createWindowImpl(dimensions, SDL_WINDOW_RESIZABLE, true);
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default:
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default:
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return nullptr;
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return nullptr;
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@ -309,7 +309,6 @@ SDL_Window * WindowHandler::createWindow()
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#ifdef VCMI_IOS
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#ifdef VCMI_IOS
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SDL_SetHint(SDL_HINT_IOS_HIDE_HOME_INDICATOR, "1");
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SDL_SetHint(SDL_HINT_IOS_HIDE_HOME_INDICATOR, "1");
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SDL_SetHint(SDL_HINT_RETURN_KEY_HIDES_IME, "1");
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SDL_SetHint(SDL_HINT_RETURN_KEY_HIDES_IME, "1");
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SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "best");
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uint32_t windowFlags = SDL_WINDOW_BORDERLESS | SDL_WINDOW_ALLOW_HIGHDPI;
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uint32_t windowFlags = SDL_WINDOW_BORDERLESS | SDL_WINDOW_ALLOW_HIGHDPI;
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SDL_Window * result = createWindowImpl(Point(), windowFlags | SDL_WINDOW_METAL, false);
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SDL_Window * result = createWindowImpl(Point(), windowFlags | SDL_WINDOW_METAL, false);
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