mirror of
https://github.com/vcmi/vcmi.git
synced 2025-11-25 22:42:04 +02:00
Use std::byte to manage network data
This commit is contained in:
@@ -875,7 +875,7 @@ public:
|
||||
}
|
||||
};
|
||||
|
||||
void CServerHandler::onPacketReceived(const std::shared_ptr<INetworkConnection> &, const std::vector<uint8_t> & message)
|
||||
void CServerHandler::onPacketReceived(const std::shared_ptr<INetworkConnection> &, const std::vector<std::byte> & message)
|
||||
{
|
||||
CPack * pack = c->retrievePack(message);
|
||||
if(state == EClientState::DISCONNECTING)
|
||||
@@ -891,7 +891,7 @@ void CServerHandler::onPacketReceived(const std::shared_ptr<INetworkConnection>
|
||||
}
|
||||
}
|
||||
|
||||
void CServerHandler::onDisconnected(const std::shared_ptr<INetworkConnection> & connection)
|
||||
void CServerHandler::onDisconnected(const std::shared_ptr<INetworkConnection> & connection, const std::string & errorMessage)
|
||||
{
|
||||
assert(networkConnection == connection);
|
||||
networkConnection.reset();
|
||||
|
||||
Reference in New Issue
Block a user