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mirror of https://github.com/vcmi/vcmi.git synced 2025-06-15 00:05:02 +02:00

Unified handling of battle sides ID's

- Replaced BattleSide namespace-enum with enum class
- Merged two different BattleSide enum's into one
- Merged BattlePerspective enum into BattleSide enum
- Changed all places that use integers to represent battle side to use
BattleSide enum
- Added BattleSideArray convenience wrapper for std::array that is
always 2-elements in size and allows access to its elements using
BattleSide enum
This commit is contained in:
Ivan Savenko
2024-08-11 20:22:35 +00:00
parent 9b914bb4db
commit 2a05fbdd50
95 changed files with 601 additions and 568 deletions

View File

@ -168,7 +168,7 @@ void CAdventureAI::battleCatapultAttacked(const BattleID & battleID, const Catap
}
void CAdventureAI::battleStart(const BattleID & battleID, const CCreatureSet * army1, const CCreatureSet * army2, int3 tile,
const CGHeroInstance * hero1, const CGHeroInstance * hero2, bool side, bool replayAllowed)
const CGHeroInstance * hero1, const CGHeroInstance * hero2, BattleSide side, bool replayAllowed)
{
assert(!battleAI);
assert(cbc);