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Unified handling of battle sides ID's
- Replaced BattleSide namespace-enum with enum class - Merged two different BattleSide enum's into one - Merged BattlePerspective enum into BattleSide enum - Changed all places that use integers to represent battle side to use BattleSide enum - Added BattleSideArray convenience wrapper for std::array that is always 2-elements in size and allows access to its elements using BattleSide enum
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@@ -76,7 +76,7 @@ const CGHeroInstance * CPlayerBattleCallback::battleGetMyHero() const
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InfoAboutHero CPlayerBattleCallback::battleGetEnemyHero() const
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{
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return battleGetHeroInfo(!battleGetMySide());
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return battleGetHeroInfo(otherSide(battleGetMySide()));
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}
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