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Added changelog for RMG
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ChangeLog.md
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ChangeLog.md
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* Fixed frequent crash on moving to next scenario during campaign
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### RANDOM MAP GENERATOR:
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* Improved zone placement, shape and connections
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* Improved zone passability for better gameplay
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* Improved treasure distribution and treasure values to match SoD closely
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* RMG will now respect road settings set in menu
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* Tweaked many original templates so they allow new terrains and factions
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* Added "bannedTowns", "bannedTerrains", "bannedMonsters" zone properties
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* Added "road" property to connections
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* Support for "wide" connections
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* Support for new "fictive" and "repulsive" connections
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* RMG will now run faster, utilizing many CPU cores
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### INTERFACE:
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* Adventure map is now scalable and can be used with any resolution without mods
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