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Updated changelog
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* Spell scrolls in hero inventory now show icon of contained spell
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* Fixed incorrect hero morale tooltip after visiting adventure map objects
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* Fixed incorrect information for skills in hero exchange window
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* Confirmation button will now be disabled on automatic server connect dialog
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* Attempting to recruit creature in town with no free slots in garrisons will now correctly show error message
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### Main Menu
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* Implemented window for quick selection of starting hero, town and bonus
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* Creature that attacks while standing in moat will now correctly receive moat damage
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* Player resources are now limited to 1 000 000 000 to prevent overflow
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* It is no longer possible to escape from town without fort
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* Pathfinder will no longer make U-turns when moving onto visitable objects while flying
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* Pathfinder will no longer make paths that go over teleporters without actually using them
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* Game will now correctly update guard status of tiles that are guarded by multiple wandering monsters
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* Moving onto Garrisons and Border Guards entrance tiles that are guarded by wandering monsters will now correctly trigger battle
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* It is no longer possible to build second boat in shipyard when shipyard should be blocked by boat with hero
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* Gundula is now Offense specialist and not Sorcery, as in H3
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### Random Maps Generator
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* Increased tolerance for placement of Subterranean Gates
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