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Fix battle bonuses serialization
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@@ -39,6 +39,7 @@ PlayerState::PlayerState(PlayerState && other) noexcept:
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std::swap(towns, other.towns);
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std::swap(towns, other.towns);
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std::swap(dwellings, other.dwellings);
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std::swap(dwellings, other.dwellings);
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std::swap(quests, other.quests);
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std::swap(quests, other.quests);
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std::swap(battleBonuses, other.battleBonuses);
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}
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}
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PlayerState::~PlayerState() = default;
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PlayerState::~PlayerState() = default;
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