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Preserve order of secondary skills during hero serialization/deserialization
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@ -1617,52 +1617,69 @@ void CGHeroInstance::serializeCommonOptions(JsonSerializeFormat & handler)
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//in json default skills means no field/null
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if(!defaultSkills)
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{
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//enter structure here as handler initialize it
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auto secondarySkills = handler.enterStruct("secondarySkills");
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//enter array here as handler initialize it
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auto secondarySkills = handler.enterArray("secondarySkills");
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secondarySkills.syncSize(secSkills, JsonNode::JsonType::DATA_VECTOR);
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for(auto & p : secSkills)
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for(size_t skillIndex = 0; skillIndex < secondarySkills.size(); ++skillIndex)
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{
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const si32 rawId = p.first.num;
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JsonArraySerializer inner = secondarySkills.enterArray(skillIndex);
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const si32 rawId = secSkills.at(skillIndex).first;
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if(rawId < 0 || rawId >= VLC->skillh->size())
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logGlobal->error("Invalid secondary skill %d", rawId);
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handler.serializeEnum((*VLC->skillh)[SecondarySkill(rawId)]->getJsonKey(), p.second, 0, NSecondarySkill::levels);
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auto value = (*VLC->skillh)[SecondarySkill(rawId)]->getJsonKey();
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handler.serializeString("skill", value);
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value = NSecondarySkill::levels.at(secSkills.at(skillIndex).second);
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handler.serializeString("level", value);
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}
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}
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}
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else
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{
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auto secondarySkills = handler.enterStruct("secondarySkills");
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const JsonNode & skillMap = handler.getCurrent();
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auto secondarySkills = handler.getCurrent()["secondarySkills"];
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secSkills.clear();
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if(skillMap.getType() == JsonNode::JsonType::DATA_NULL)
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if(secondarySkills.getType() == JsonNode::JsonType::DATA_NULL)
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{
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secSkills.emplace_back(SecondarySkill::DEFAULT, -1);
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}
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else
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{
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for(const auto & p : skillMap.Struct())
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auto addSkill = [this](const std::string & skillId, const std::string & levelId)
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{
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const std::string skillId = p.first;
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const std::string levelId = p.second.String();
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const int rawId = CSkillHandler::decodeSkill(skillId);
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if(rawId < 0)
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{
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logGlobal->error("Invalid secondary skill %s", skillId);
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continue;
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return;
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}
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const int level = vstd::find_pos(NSecondarySkill::levels, levelId);
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if(level < 0)
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{
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logGlobal->error("Invalid secondary skill level%s", levelId);
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continue;
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return;
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}
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secSkills.emplace_back(SecondarySkill(rawId), level);
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};
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if(secondarySkills.getType() == JsonNode::JsonType::DATA_VECTOR)
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{
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for(const auto & p : secondarySkills.Vector())
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{
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auto skillMap = p.Struct();
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addSkill(skillMap["skill"].String(), skillMap["level"].String());
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}
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}
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else if(secondarySkills.getType() == JsonNode::JsonType::DATA_STRUCT)
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{
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for(const auto & p : secondarySkills.Struct())
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{
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addSkill(p.first, p.second.String());
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};
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}
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}
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}
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